DayZ 1.27
DayZ Explorer by KGB
 
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◆ ITEM_DataBase()

void InitServer::ITEM_DataBase ( )

См. определение в файле CfgGameplayDataJson.c строка 45

45 {
46 disableBaseDamage = GetGame().ServerConfigGetInt( "disableBaseDamage" );
47 disableContainerDamage = GetGame().ServerConfigGetInt( "disableContainerDamage" );
48 disableRespawnDialog = GetGame().ServerConfigGetInt("disableRespawnDialog");
49 }
50
bool disableRespawnDialog
Определения CfgGameplayDataJson.c:59
bool disableBaseDamage
!! all member variables must correspond with the cfggameplay.json file contents !!...
Определения CfgGameplayDataJson.c:57
bool disableContainerDamage
Определения CfgGameplayDataJson.c:58
proto native int ServerConfigGetInt(string name)
Server config parsing. Returns 0 if not found.
proto native CGame GetGame()

Перекрестные ссылки disableBaseDamage, disableContainerDamage, disableRespawnDialog, GetGame() и CGame::ServerConfigGetInt().