◆ InitServer()
◆ ValidateServer()
119 {
120 return true;
121 }
◆ holdBreathStaminaModifier
float holdBreathStaminaModifier = 1 |
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private |
◆ meleeStaminaModifier
float meleeStaminaModifier = 1 |
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private |
◆ obstacleTraversalStaminaModifier
float obstacleTraversalStaminaModifier = 1 |
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private |
◆ sprintLadderStaminaModifier
float sprintLadderStaminaModifier = 1 |
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private |
◆ sprintStaminaModifierCro
float sprintStaminaModifierCro = 1 |
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private |
◆ sprintStaminaModifierErc
float sprintStaminaModifierErc = 1 |
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private |
◆ sprintSwimmingStaminaModifier
float sprintSwimmingStaminaModifier = 1 |
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private |
◆ staminaKgToStaminaPercentPenalty
◆ staminaMax
◆ staminaMinCap
◆ staminaWeightLimitThreshold
!! all member variables must correspond with the cfggameplay.json file contents !!!!
Объявления и описания членов класса находятся в файле: