◆ InitServer()
218 {
223 }
ref TStringSet disallowedTypesInUnderground
Definition CfgGameplayDataJson.c:242
set< string > TStringSet
Definition EnScript.c:775
Перекрестные ссылки disallowedTypesInUnderground.
◆ ValidateServer()
226 {
227 return true;
228 }
◆ disableHeightPlacementCheck
bool disableHeightPlacementCheck |
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private |
◆ disableIsBaseViableCheck
bool disableIsBaseViableCheck |
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private |
◆ disableIsClippingRoofCheck
bool disableIsClippingRoofCheck |
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private |
◆ disableIsCollidingAngleCheck
bool disableIsCollidingAngleCheck |
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private |
◆ disableIsCollidingBBoxCheck
bool disableIsCollidingBBoxCheck |
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private |
!! all member variables must correspond with the cfggameplay.json file contents !!!!
◆ disableIsCollidingGPlotCheck
bool disableIsCollidingGPlotCheck |
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private |
◆ disableIsCollidingPlayerCheck
bool disableIsCollidingPlayerCheck |
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private |
◆ disableIsInTerrainCheck
bool disableIsInTerrainCheck |
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private |
◆ disableIsPlacementPermittedCheck
bool disableIsPlacementPermittedCheck |
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private |
◆ disableIsUnderwaterCheck
bool disableIsUnderwaterCheck |
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private |
◆ disallowedTypesInUnderground
Объявления и описания членов класса находятся в файле: