Dayz 1.25
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Класс AttachmentCategoriesSlotsContainer
+ Граф наследования:AttachmentCategoriesSlotsContainer:

Закрытые члены

void AttachmentCategoriesSlotsContainer (LayoutHolder parent, int index)
 
override bool IsDisplayable ()
 
override void SetLayoutName ()
 
SlotsContainer GetSlotsContainer ()
 
override EntityAI GetFocusedItem ()
 
int GetParentID ()
 
int GetFocusedID ()
 
void ExpandCollapseContainer (bool expand)
 
override bool SelectItem ()
 
override bool Select ()
 
override bool Combine ()
 
override bool TransferItemToVicinity ()
 
override bool TransferItem ()
 
override bool SplitItem ()
 
override bool EquipItem ()
 
override bool CanCombine ()
 
override bool CanCombineAmmo ()
 
override bool IsEmpty ()
 
override bool IsItemActive ()
 
override bool IsItemWithQuantityActive ()
 
string GetAttachmentCategory (string config_path_attachment_categories, int i)
 
string GetIconName (string config_path_attachment_categories, string attachment_category)
 
- Закрытые члены унаследованные от Container
void CargoContainer (LayoutHolder parent, bool is_attachment=false)
 
void ~CargoContainer ()
 
int GetCargoIndex ()
 
void AddedToCargoEx (EntityAI item, bool refresh=true)
 
void AddedToCargo (EntityAI item)
 
void RemovedFromCargo (EntityAI item)
 
void MovedInCargo (EntityAI item)
 
void SetLock (EntityAI item)
 
void ReleaseLock (EntityAI item)
 
override void SetLayoutName ()
 
void SetEntity (EntityAI item, int cargo_index=0, bool immedUpdate=true)
 
EntityAI GetEntity ()
 
void UpdateHeaderText ()
 
void InitGridHeight ()
 
void UpdateSize ()
 
float GetIconSize ()
 
float GetSpaceSize ()
 
int GetCargoCapacity ()
 
int GetMaxCargoCapacity ()
 
Icon GetIcon (EntityAI item)
 
Icon GetIcon (int index)
 
Icon GetFocusedIcon ()
 
override float GetFocusedContainerHeight (bool contents=false)
 
override float GetFocusedContainerYPos (bool contents=false)
 
override float GetFocusedContainerYScreenPos (bool contents=false)
 
void UpdateSelection ()
 
void UpdateRowVisibility (int count)
 
override void Refresh ()
 
void RefreshImpl ()
 
override void UpdateInterval ()
 
Icon InitIconEx (Icon icon, EntityAI item, int pos_x, int pos_y, bool refresh=true)
 
Icon InitIcon (Icon icon, EntityAI item, int pos_x, int pos_y)
 
bool HasItem (EntityAI item)
 
override bool TransferItemToVicinity ()
 
override void SetDefaultFocus (bool while_micromanagment_mode=false)
 
override void SetLastFocus ()
 
override void Unfocus ()
 
override void UnfocusAll ()
 
override void SetNextActive ()
 
override void SetPreviousActive (bool force=false)
 
override void SetNextRightActive ()
 
override void SetNextLeftActive ()
 
override EntityAI GetFocusedItem ()
 
override void SetLastActive ()
 
override void SetActive (bool active)
 
override bool IsItemActive ()
 
override bool IsItemWithQuantityActive ()
 
override bool IsEmpty ()
 
int GetRecipeCount (bool recipe_anywhere, ItemBase entity1, ItemBase entity2, PlayerBase player)
 
override bool CanCombineAmmo ()
 
override bool TransferItem ()
 
override bool SplitItem ()
 
override bool EquipItem ()
 
override bool SelectItem ()
 
override bool Select ()
 
override bool Combine ()
 
void ShowFalseCargoHeader (bool show)
 
void SetAlternateFalseTextHeaderWidget (TextWidget w)
 
void ClosableContainer (LayoutHolder parent, int sort=-1)
 
override bool IsDisplayable ()
 
override void UpdateRadialIcon ()
 
void SetOpenState (bool state)
 
override Header GetHeader ()
 
override void Open ()
 
override void Close ()
 
override void SetLayoutName ()
 
override void OnShow ()
 
override LayoutHolder Get (int x)
 
override void Refresh ()
 
void CloseButtonOnMouseButtonDown ()
 
override float GetFocusedContainerHeight (bool contents=false)
 
override float GetFocusedContainerYPos (bool contents=false)
 
override float GetFocusedContainerYScreenPos (bool contents=false)
 
void MoveContainerUp (Widget cont)
 
void MoveContainerDown (Widget cont)
 
override void CheckHeaderDragability ()
 

Закрытые данные

ref SlotsContainer m_ItemsCont
 
- Закрытые данные унаследованные от Container
const int ROWS_NUMBER_XBOX = 5
 
CargoBase m_Cargo
 
int m_CargoIndex = -1
 
int m_FocusedItemPosition = -1
 
ref array< ref CargoContainerRowm_Rows
 
ref array< ref Iconm_Icons
 
ref map< EntityAI, ref Param3< ref Icon, int, int > > m_ShowedItemPositions
 
ref map< EntityAI, ref Param3< ref Icon, int, int > > m_ShowedLockPositions
 
float m_IconSize
 
float m_SpaceSize
 
bool m_IsAttachment
 
TextWidget m_FalseHeaderTextWidget
 
TextWidget m_AlternateFalseHeaderTextWidget
 
Widget m_CargoHeader
 
Widget m_CargoContainer
 
Widget m_ItemsContainer
 
ref SizeToChild m_Resizer1
 
ref SizeToChild m_Resizer2
 
ref Timer m_ResizeTimer
 
ref ClosableHeader m_ClosableHeader
 
bool m_LockCargo
 

Подробное описание

Конструктор(ы)

◆ AttachmentCategoriesSlotsContainer()

void AttachmentCategoriesSlotsContainer ( LayoutHolder parent,
int index )
inlineprivate
6 {
8 m_Body.Insert( m_ItemsCont );
9 m_ItemsCont.GetMainWidget().SetUserID( index );
10
11 for ( int k = 0; k < ITEMS_IN_ROW; k++ )
12 {
13 //WidgetEventHandler.GetInstance().RegisterOnDropReceived( m_ItemsCont.GetSlotIcon( k ).GetMainWidget(), m_Parent, "OnDropReceivedFromHeader" );
14 //WidgetEventHandler.GetInstance().RegisterOnDropReceived( m_ItemsCont.GetSlotIcon( k ).GetPanelWidget(), m_Parent, "OnDropReceivedFromHeader" );
15
16 WidgetEventHandler.GetInstance().RegisterOnDraggingOver( m_ItemsCont.GetSlotIcon( k ).GetMainWidget(), m_Parent, "DraggingOverHeader" );
17 WidgetEventHandler.GetInstance().RegisterOnDraggingOver( m_ItemsCont.GetSlotIcon( k ).GetPanelWidget(), m_Parent, "DraggingOverHeader" );
18
19 WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( m_ItemsCont.GetSlotIcon( k ).GetMainWidget(), m_Parent, "MouseClick" );
20 WidgetEventHandler.GetInstance().RegisterOnMouseButtonDown( m_ItemsCont.GetSlotIcon( k ).GetPanelWidget(), m_Parent, "MouseClick" );
21
22 WidgetEventHandler.GetInstance().RegisterOnMouseEnter( m_ItemsCont.GetSlotIcon( k ).GetMainWidget(), m_ItemsCont.GetSlotIcon( k ), "MouseEnterGhostSlot" );
23 WidgetEventHandler.GetInstance().RegisterOnMouseLeave( m_ItemsCont.GetSlotIcon( k ).GetMainWidget(), m_ItemsCont.GetSlotIcon( k ), "MouseLeaveGhostSlot" );
24
25 m_ItemsCont.GetSlotIcon( k ).GetMainWidget().SetUserID( k );
26 m_ItemsCont.GetSlotIcon( k ).GetPanelWidget().SetUserID( k );
27 }
28 }
const int ITEMS_IN_ROW
Definition Attachments.c:1
Widget m_Parent
Definition SizeToChild.c:92
ref SlotsContainer m_ItemsCont
Definition AttachmentCategoriesSlotsContainer.c:3
Definition EntityAI.c:95
Definition SlotsContainer.c:2
Definition WidgetEventHandler.c:2
static WidgetEventHandler GetInstance()
Definition WidgetEventHandler.c:22

Перекрестные ссылки WidgetEventHandler::GetInstance(), ITEMS_IN_ROW, m_ItemsCont и m_Parent.

Методы

◆ CanCombine()

override bool CanCombine ( )
inlineprivate
108 {
109 return false;
110 }

◆ CanCombineAmmo()

override bool CanCombineAmmo ( )
inlineprivate
113 {
114 return false;
115 }

◆ Combine()

override bool Combine ( )
inlineprivate
83 {
84 return false;
85 }

◆ EquipItem()

override bool EquipItem ( )
inlineprivate
103 {
104 return false;
105 }

◆ ExpandCollapseContainer()

void ExpandCollapseContainer ( bool expand)
inlineprivate
67 {
68 m_ItemsCont.GetFocusedSlotsIcon().GetRadialIcon().Show( expand );
69 m_ItemsCont.GetFocusedSlotsIcon().GetRadialIconClosed().Show( !expand );
70 }

Перекрестные ссылки m_ItemsCont.

◆ GetAttachmentCategory()

string GetAttachmentCategory ( string config_path_attachment_categories,
int i )
inlineprivate
133 {
134 string attachment_category;
136 return attachment_category;
137 }
proto native CGame GetGame()

Перекрестные ссылки GetGame().

◆ GetFocusedID()

int GetFocusedID ( )
inlineprivate
62 {
63 return m_ItemsCont.GetFocusedSlotsIcon().GetMainWidget().GetUserID();
64 }

Перекрестные ссылки m_ItemsCont.

◆ GetFocusedItem()

override EntityAI GetFocusedItem ( )
inlineprivate
52 {
53 return m_ItemsCont.GetFocusedSlotsIcon().GetRender().GetItem();
54 }

Перекрестные ссылки m_ItemsCont.

◆ GetIconName()

string GetIconName ( string config_path_attachment_categories,
string attachment_category )
inlineprivate
140 {
142 string icon_name;
143 GetGame().ConfigGetText(icon_path, icon_name);
144 return icon_name;
145 }

Перекрестные ссылки GetGame().

◆ GetParentID()

int GetParentID ( )
inlineprivate
57 {
58 return m_ItemsCont.GetMainWidget().GetUserID();
59 }

Перекрестные ссылки m_ItemsCont.

◆ GetSlotsContainer()

SlotsContainer GetSlotsContainer ( )
inlineprivate
47 {
48 return m_ItemsCont;
49 }

Перекрестные ссылки m_ItemsCont.

◆ IsDisplayable()

override bool IsDisplayable ( )
inlineprivate
31 {
32 for(int i = 0; i < m_Body.Count(); i++)
33 {
34 LayoutHolder c = m_Body[i];
35 if( c && c.IsDisplayable())
36 return true;
37 }
38 return false;
39 }
Definition Container.c:2

◆ IsEmpty()

override bool IsEmpty ( )
inlineprivate
118 {
119 return false;
120 }

◆ IsItemActive()

override bool IsItemActive ( )
inlineprivate
123 {
124 return false;
125 }

◆ IsItemWithQuantityActive()

override bool IsItemWithQuantityActive ( )
inlineprivate
128 {
129 return false;
130 }

◆ Select()

override bool Select ( )
inlineprivate
78 {
79 return false;
80 }

◆ SelectItem()

override bool SelectItem ( )
inlineprivate
73 {
74 return false;
75 }

◆ SetLayoutName()

override void SetLayoutName ( )
inlineprivate
42 {
43 m_LayoutName = WidgetLayoutName.Container;
44 }
Definition WidgetLayoutName.c:2
const string Container
Definition WidgetLayoutName.c:47

Перекрестные ссылки WidgetLayoutName::Container.

◆ SplitItem()

override bool SplitItem ( )
inlineprivate
98 {
99 return false;
100 }

◆ TransferItem()

override bool TransferItem ( )
inlineprivate
93 {
94 return false;
95 }

◆ TransferItemToVicinity()

override bool TransferItemToVicinity ( )
inlineprivate
88 {
89 return false;
90 }

Поля

◆ m_ItemsCont


Объявления и описания членов класса находятся в файле: