167    {
  169        {
  170            InventoryLocation loc = new InventoryLocation;
  171            m_Entity.GetInventory().GetCurrentInventoryLocation( loc );
 
  173            {
  176                UpdateSelectionIcons();
  177            }
  178        }
  179    }
void Inventory(LayoutHolder parent)
 
proto native bool IsValid()
verify current set inventory location
 
proto native int GetSlot()
returns slot id if current type is Attachment