167 {
169 {
170 InventoryLocation loc = new InventoryLocation;
171 m_Entity.GetInventory().GetCurrentInventoryLocation( loc );
173 {
176 UpdateSelectionIcons();
177 }
178 }
179 }
void Inventory(LayoutHolder parent)
proto native bool IsValid()
verify current set inventory location
proto native int GetSlot()
returns slot id if current type is Attachment