152 {
154 {
155 InventoryLocation loc = new InventoryLocation;
156 m_Entity.GetInventory().GetCurrentInventoryLocation( loc );
158 {
161 UpdateSelectionIcons();
162 }
163 }
164 }
void Inventory(LayoutHolder parent)
proto native bool IsValid()
verify current set inventory location
proto native int GetSlot()
returns slot id if current type is Attachment