3 protected ref UniversalTemperatureSource
m_UTSource;
4 protected ref UniversalTemperatureSourceSettings
m_UTSSettings;
10 m_enginePtcPos =
"0 1.346 2.205";
40 super.OnEngineStart();
95 case "Truck_02_Door_1_1":
96 Class.
CastTo( carDoor, FindAttachmentBySlotName( slotType ) );
99 if ( GetAnimationPhase(
"DoorsDriver") > 0.5 )
112 case "Truck_02_Door_2_1":
113 Class.
CastTo( carDoor, FindAttachmentBySlotName( slotType ) );
116 if ( GetAnimationPhase(
"DoorsCoDriver") > 0.5 )
193 return "DoorsDriver";
194 case "doors_codriver":
195 return "DoorsCoDriver";
200 case "wheelsideplate1":
201 return "WheelSidePlate1";
202 case "wheelsideplate2":
203 return "WheelSidePlate2";
236 switch( currentSeat )
254 switch( pCurrentSeat )
257 if (pDoorsSelection ==
"DoorsDriver")
264 if (pDoorsSelection ==
"DoorsCoDriver")
276 switch (pDoorSelection)
281 case "DoorsCoDriver":
CarSoundCtrl
Car's sound controller list. (native, do not change or extend)
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
ref UniversalTemperatureSourceSettings m_UTSSettings
ref UniversalTemperatureSource m_UTSource
UniversalTemperatureSourceLambdaBaseImpl UniversalTemperatureSourceLambdaBase UniversalTemperatureSourceLambdaEngine()
override float OnSound(CarSoundCtrl ctrl, float oldValue)
override bool IsVitalEngineBelt()
override int GetAnimInstance()
override void OnDebugSpawn()
override int GetSeatIndexFromDoor(string pDoorSelection)
override bool IsVitalGlowPlug()
override int GetCarDoorsState(string slotType)
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
override string GetAnimSourceFromSelection(string selection)
override bool CanReachDoorsFromSeat(string pDoorsSelection, int pCurrentSeat)
override void EOnPostSimulate(IEntity other, float timeSlice)
override void OnEngineStart()
override bool IsVitalRadiator()
override bool CrewCanGetThrough(int posIdx)
override bool IsVitalCarBattery()
ref UniversalTemperatureSource m_UTSource
override bool CanReachSeatFromSeat(int currentSeat, int nextSeat)
override bool IsVitalSparkPlug()
override void OnEngineStop()
override int GetSeatAnimationType(int posIdx)
ref UniversalTemperatureSourceSettings m_UTSSettings
Super root of all classes in Enforce script.
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
script counterpart to engine's class Inventory
original Timer deletes m_params which is unwanted
DayZPlayerConstants
defined in C++
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
static const float ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE