DayZ 1.27
DayZ Explorer by KGB
 
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◆ EEInit() [8/8]

override void CarScript::EEInit ( )
inlineprotected

См. определение в файле Van_01.c строка 12

13 {
14 super.EEInit();
15
16 if (GetGame().IsServer() || !GetGame().IsMultiplayer())
17 {
18 m_UTSSettings = new UniversalTemperatureSourceSettings();
19 m_UTSSettings.m_ManualUpdate = true;
20 m_UTSSettings.m_TemperatureItemCap = GameConstants.ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE;
21 m_UTSSettings.m_TemperatureCap = 0;
22 m_UTSSettings.m_RangeFull = 0.5;
23 m_UTSSettings.m_RangeMax = 2;
24
26 m_UTSource = new UniversalTemperatureSource(this, m_UTSSettings, m_UTSLEngine);
27 }
28 }
UniversalTemperatureSourceLambdaBaseImpl UniversalTemperatureSourceLambdaBase UniversalTemperatureSourceLambdaEngine()
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
Определения CivilianSedan.c:5
ref UniversalTemperatureSource m_UTSource
Определения CivilianSedan.c:3
ref UniversalTemperatureSourceSettings m_UTSSettings
Определения CivilianSedan.c:4
proto native CGame GetGame()

Перекрестные ссылки GetGame(), GameConstants::ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, m_UTSLEngine, m_UTSource, m_UTSSettings и UniversalTemperatureSourceLambdaEngine().