Mission class.
Подробнее...
◆ ~Mission()
◆ AbortMission()
◆ AddActiveInputExcludes()
◆ AddActiveInputRestriction()
void AddActiveInputRestriction |
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int | restrictor | ) |
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◆ AddDummyPlayerToScheduler()
void AddDummyPlayerToScheduler |
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Man | player | ) |
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◆ Continue()
◆ CreateDebugMonitor()
void CreateDebugMonitor |
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◆ CreateLogoutMenu()
◆ CreateScriptedMenu()
◆ CreateScriptedWindow()
◆ EnableAllInputs()
◆ GetActiveRefresherLocations()
◆ GetControlDisabledMode()
int GetControlDisabledMode |
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◆ GetDynamicMusicPlayer()
◆ GetEffectWidgets()
◆ GetHud()
Используется в PluginBase::DisplayTendency(), ActionTargetsCursor::GetHud(), ScriptedWidgetEventHandler::GetHud(), UIScriptedMenu::HudShow(), UIScriptedMenu::Init(), UIScriptedMenu::NoteMenu(), UIScriptedMenu::OnHide(), OnHide(), UIScriptedMenu::OnShow(), OnShow(), PluginBase::SetBadge(), PluginBase::SetStamina(), PluginBase::SetStance(), ScriptedWidgetEventHandler::Update(), UpdateSpecialtyMeter(), VirtualHud(), UIScriptedMenu::~InGameMenuXbox() и UIScriptedMenu::~NoteMenu().
◆ GetInventoryDropCallback()
ObjectSnapCallback GetInventoryDropCallback |
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◆ GetMicrophoneIcon()
◆ GetMicWidgetFadeTimer()
WidgetFadeTimer GetMicWidgetFadeTimer |
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◆ GetNoteMenu()
◆ GetOnInputDeviceChanged()
846 {
849
851 }
ref ScriptInvoker m_OnInputDeviceChanged
Definition gameplay.c:686
ScriptInvoker Class provide list of callbacks usage:
Definition tools.c:116
Перекрестные ссылки m_OnInputDeviceChanged.
◆ GetOnInputDeviceConnected()
862 {
865
867 }
ref ScriptInvoker m_OnInputDeviceConnected
Definition gameplay.c:688
Перекрестные ссылки m_OnInputDeviceConnected.
◆ GetOnInputDeviceDisconnected()
870 {
873
875 }
ref ScriptInvoker m_OnInputDeviceDisconnected
Definition gameplay.c:689
Перекрестные ссылки m_OnInputDeviceDisconnected.
◆ GetOnInputPresetChanged()
854 {
857
859 }
ref ScriptInvoker m_OnInputPresetChanged
Definition gameplay.c:687
Перекрестные ссылки m_OnInputPresetChanged.
◆ GetOnModMenuVisibilityChanged()
◆ GetOnTimeChanged()
887 {
890
892 }
ref ScriptInvoker m_OnTimeChanged
Definition gameplay.c:691
Перекрестные ссылки m_OnTimeChanged.
◆ GetRainProcurementHandler()
◆ GetRespawnModeClient()
int GetRespawnModeClient |
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828 {
829 return -1;
830 }
◆ GetVoiceLevelTimers()
map< int, ref WidgetFadeTimer > GetVoiceLevelTimers |
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◆ GetVoiceLevelWidgets()
◆ GetWorldData()
◆ GetWorldLighting()
◆ HideChat()
◆ HideCrosshairVisibility()
void HideCrosshairVisibility |
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◆ HideDebugMonitor()
void HideDebugMonitor |
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◆ HideInventory()
◆ HideVoiceLevelWidgets()
void HideVoiceLevelWidgets |
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◆ InsertCorpse()
bool InsertCorpse |
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Man | player | ) |
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inlineprivate |
814 {
815 return false;
816 }
◆ IsControlDisabled()
bool IsControlDisabled |
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◆ IsGame()
758 {
759 return false;
760 }
◆ IsInputExcludeActive()
◆ IsInputRestrictionActive()
bool IsInputRestrictionActive |
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int | restriction | ) |
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◆ IsMissionGameplay()
bool IsMissionGameplay |
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783 {
784 return false;
785 }
◆ IsPaused()
◆ IsPlayerDisconnecting()
bool IsPlayerDisconnecting |
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Man | player | ) |
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◆ IsPlayerRespawning()
bool IsPlayerRespawning |
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◆ IsServer()
763 {
764 return false;
765 }
◆ IsVoNActive()
◆ OnEvent()
◆ OnGameplayDataHandlerLoad()
void OnGameplayDataHandlerLoad |
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◆ OnInit()
◆ OnItemUsed()
◆ OnKeyPress()
◆ OnKeyRelease()
◆ OnMissionFinish()
◆ OnMissionStart()
◆ OnMouseButtonPress()
void OnMouseButtonPress |
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int | button | ) |
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◆ OnMouseButtonRelease()
void OnMouseButtonRelease |
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int | button | ) |
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◆ OnPlayerRespawned()
void OnPlayerRespawned |
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Man | player | ) |
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◆ OnUpdate()
◆ Pause()
◆ PlayerControlDisable()
void PlayerControlDisable |
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int | mode | ) |
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◆ PlayerControlEnable()
void PlayerControlEnable |
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bool | bForceSupress | ) |
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◆ RefreshCrosshairVisibility()
void RefreshCrosshairVisibility |
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◆ RefreshExcludes()
◆ RemoveActiveInputExcludes()
◆ RemoveActiveInputRestriction()
void RemoveActiveInputRestriction |
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int | restrictor | ) |
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◆ Reset()
◆ ResetGUI()
◆ SetNoteMenu()
◆ SetPlayerRespawning()
◆ SetRespawnModeClient()
void SetRespawnModeClient |
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int | mode | ) |
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◆ SetVoNActive()
◆ ShowChat()
◆ ShowInventory()
◆ StartLogoutMenu()
◆ SyncRespawnModeInfo()
◆ UpdateVoiceLevelWidgets()
void UpdateVoiceLevelWidgets |
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int | level | ) |
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inlineprivate |
◆ m_ActiveRefresherLocations
◆ m_OnInputDeviceChanged
◆ m_OnInputDeviceConnected
◆ m_OnInputDeviceDisconnected
◆ m_OnInputPresetChanged
◆ m_OnModMenuVisibilityChanged
◆ m_OnTimeChanged
◆ MissionScript
Объявления и описания членов классов находятся в файлах: