20 super.OnUpdate(delta);
PPOperators
PP operators, specify operation between subsequent layers.
static float EaseInExpo(float t)
Input value between 0 and 1, returns value adjusted by easing, no automatic clamping of input(do your...
static const int PARAM_VIGNETTECOLOR
static const int L_23_GLASSES
static const int PARAM_VIGNETTE
Glow - PostProcessEffectType.Glow.
static const int L_0_GLASSES
GodRays - PostProcessEffectType.GodRays.
void OnStart(Param par=null)
void SetStamina01(float stamina01)
void OnUpdate(float delta)
base, not to be used directly, would lead to layering collisions!
Base Param Class with no parameters. Used as general purpose parameter overloaded with Param1 to Para...
PostProcessEffectType
Post-process effect type.
static proto float Lerp(float a, float b, float time)
Linearly interpolates between 'a' and 'b' given 'time'.
static proto float Sin(float angle)
Returns sinus of angle in radians.