Returns sinus of angle in radians.
angle | float Angle in radians |
float
- Sinus of angle Используется в DayZPlayerImplementAiming::ApplyBreathingPattern(), Bobbing(), ItemBase::CalcDamageAreaRotation(), HitDirectionEffectBase::CalculateArrowPosition(), Debug::DrawCone(), DropAllItemsInInventoryInBounds(), Easing::EaseInElastic(), Easing::EaseInOutElastic(), Easing::EaseOutElastic(), Easing::EaseOutSine(), FilterObstructedObjectsByGrouping(), HitDirectionEffectBase::FinalizePositionCalculation(), FlareSimulation::FlareParticleUpdate(), GetHeadingVector(), GetRandomizedPosition(), EntityLightSource::HandleBlinking(), DayZInfected::HandleOrientation(), OnAttachmentRuined(), PointLightBase::OnFrameLightSource(), EntityPlacementCallback::OnSetup(), ManBase::OnUnconsciousUpdate(), DayZPlayerCameraBase::OnUpdate(), PPERequester_GameplayBase::OnUpdate(), SymptomBase::OnUpdateClient(), PPERequester_GameplayBase::ProcessSimulation(), Refresh(), VicinityItemManager::RefreshVicinityItems(), PPERequester_GameplayBase::ReSampleChannels(), vector::RotateAroundZeroDeg(), vector::RotateAroundZeroRad(), PPERequester_GameplayBase::SampleChannels(), BleedingIndicatorDropData::ScatterPosition(), PPERequester_GameplayBase::SetEffectProgress() и AnimatorTimer::Tick().