Граф наследования:Land_WarheadStorage_PowerStation:Защищенные члены | |
| void | Land_WarheadStorage_PowerStation () |
| override void | DeferredInit () |
| override void | OnVariablesSynchronized () |
| vector | GetPowerGeneratorSpawnPos () |
| void | LinkPowerGeneratorServer () |
| PowerGeneratorStatic | GetPowerGenerator () |
| void | AnimateLever (int index, int state=-1) |
| void | PlayLeverSound (string leverName, int state) |
| void | StartTimer () |
| void | CheckStopTimer () |
| void | Tick () |
| void | OnLeverToggled () |
| void | TurnAllLeversOff () |
| string | GetLeverComponentNameByLeverIndex (int leverIndex) |
| int | GetLeverIndexByComponentName (string name) |
| void | UpdateLeverStatesServer () |
| void | OnGeneratorStart () |
| void | OnGeneratorStop () |
| override void | OnAnimationPhaseStarted (string animSource, float phase) |
| Land_WarheadStorage_Main | GetClosestBunker () |
| void | DebugPrepareGenerator () |
| void | OnAfterLoadUpdate () |
Защищенные статические члены | |
| static void | RegisterBunker (Land_WarheadStorage_Main bunker) |
| static void | UnregisterBunker (Land_WarheadStorage_Main bunker) |
Защищенные данные | |
| bool | m_InitBunkerState |
| ref Timer | m_UpdateTimer |
| PowerGeneratorStatic | m_PowerGenerator |
| bool | m_IsPowerGeneratorRunning |
| int | m_PlaySparks |
| int | m_LastActivatedLeverId |
| int | m_LeverStatesBits |
| const string | LEVERS_POS_MEMPOINT = "leverup_axis" |
| const string | GENERATOR_POS_MEMPOINT = "generator_pos" |
| const string | SWITCH_UP_SOUND = "Power_Station_Switch_Up_SoundSet" |
| const string | SWITCH_DOWN_SOUND = "Power_Station_Switch_Down_SoundSet" |
| const string | SPARKLES_SOUND = "Power_Station_generator_overpowered_SoundSet" |
Статические защищенные данные | |
| static ref set< Land_WarheadStorage_Main > | m_Bunkers |
| static ref map< Land_WarheadStorage_PowerStation, Land_WarheadStorage_Main > | m_BunkerStationMap = new map<Land_WarheadStorage_PowerStation, Land_WarheadStorage_Main>() |
Дополнительные унаследованные члены | |
Закрытые члены унаследованные от House | |
| override void | DeferredInit () |
| void | ~Land_Buoy () |
Закрытые данные унаследованные от House | |
| BuoyLight | m_Light |
См. определение в файле Land_WarheadStorage_PowerStation.c строка 1