DayZ 1.27
DayZ Explorer by KGB
 
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◆ DeferredInit()

override void Land_WarheadStorage_PowerStation::DeferredInit ( )
inlineprotected

См. определение в файле Land_WarheadStorage_PowerStation.c строка 28

29 {
30 if (GetGame().IsServer())
32
34 }
proto native bool RegisterNetworkStaticObject(Object object)
Static objects cannot be replicated by default (there are too many objects on the map)....
proto native CGame GetGame()

Перекрестные ссылки GetGame(), LinkPowerGeneratorServer() и CGame::RegisterNetworkStaticObject().