Граф наследования:PowerGeneratorStatic:Защищенные члены | |
| void | PowerGeneratorStatic () |
| void | ~PowerGeneratorStatic () |
| void | SetParent (Land_WarheadStorage_PowerStation parent) |
| void | StoreLeverStates (int leverStateBits) |
| int | GetStoredLeverBits () |
| override void | OnWorkStart () |
| override void | OnWorkStop () |
| override void | SetLowEnergyState (bool state) |
| override vector | GetSmokeParticlePosition () |
| override vector | GetSmokeParticleOrientation () |
| override bool | HasSparkplug () |
| override bool | CanPutInCargo (EntityAI parent) |
| override bool | CanPutIntoHands (EntityAI parent) |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override void | EEOnAfterLoad () |
| override bool | CanReleaseAttachment (EntityAI attachment) |
| override bool | IsTakeable () |
| override bool | IsActionTargetVisible () |
| override bool | DisableVicinityIcon () |
| void | SetLowEnergyStateServer (bool state) |
Защищенные статические члены | |
| static void | RegisterPersistentObject (PowerGeneratorStatic obj) |
| static void | UnregisterPersistentObject (PowerGeneratorStatic obj) |
| static PowerGeneratorStatic | GetClosestGenerator (vector position, float tolerance) |
Защищенные данные | |
| Land_WarheadStorage_PowerStation | m_Parent |
| int | m_ParentID1 |
| int | m_ParentID2 |
| int | m_ParentID3 |
| int | m_ParentID4 |
| int | m_LeverStatesBits |
Статические защищенные данные | |
| static ref set< PowerGeneratorStatic > | m_PowerGenerators = new set<PowerGeneratorStatic>() |
Закрытые данные | |
| const int | SWITCH_COUNT = 6 |
| const int | LOW_ENERGY_PERCENT = 5 |
См. определение в файле PowerGeneratorStatic.c строка 1