50 for(
int i = 0; i <
m_Stats.Count(); i++)
54 names.Insert(
m_Stats.Get(i).GetName());
62 names.Insert(
m_Stats.Get(i).GetName());
70 for(
int i = 0; i <
m_Stats.Count(); i++)
74 values.Insert(
m_Stats.Get(i).GetValue());
82 values.Insert(
m_Stats.Get(i).GetValue());
90 for(
int i = 0; i <
m_Stats.Count(); i++)
void SerializeValues(array< string > values, eRemoteDebugType type)
void InjectDamageSystemValues()
ref array< ref StatDebugObject > m_Stats
void UpdatePlayerStatsValues()
void RemotePlayerStatDebug(PlayerBase player)
void SerializeNames(array< string > names, eRemoteDebugType type)
eRemoteDebugType GetType()
Result for an object found in CGame.IsBoxCollidingGeometryProxy.