995 {
996 PPEManagerStatic.CreateManagerStatic();
997
998#ifdef PLATFORM_CONSOLE
1000#endif
1002
1004
1005 #ifdef DEVELOPER
1007 #endif
1008
1010 {
1014
1016 }
1017
1019
1021
1022 string tmp;
1024 {
1026 }
1027
1029 {
1031 }
1032
1033
1036
1038
1039 #ifndef NO_GUI
1041 {
1043 }
1044
1046 {
1048 }
1049
1051 #endif
1052
1054 Component.Init();
1055 CachedObjectsParams.Init();
1056 CachedObjectsArrays.Init();
1057 BleedChanceData.InitBleedChanceData();
1059
1061
1064
1065 string path =
"cfgVehicles";
1066 string child_name = "";
1068
1069 for (int p = 0; p < count; ++p)
1070 {
1072
1074 continue;
1075
1076 if (!
IsKindOf(child_name,
"SurvivorBase"))
1077 continue;
1078
1079#ifdef USER_kumarjac
1080 if (child_name == "SurvivorF_Keiko")
1081 continue;
1082#endif
1083
1085 }
1086
1089 }
void LoadingScreen(DayZGame game)
proto bool ConfigGetChildName(string path, int index, out string name)
Get name of subclass in config class on path.
ref TimerQueue m_timerQueue[CALL_CATEGORY_COUNT]
ref array< string > m_CharClassNames
ref DayZProfilesOptions m_DayZProfileOptions
override ScriptCallQueue GetCallQueue(int call_category)
bool IsKindOf(string cfg_class_name, string cfg_parent_name)
Returns is class name inherited from parent class name.
ref ScriptInvoker m_postUpdateQueue[CALL_CATEGORY_COUNT]
bool m_early_access_dialog_accepted
proto native bool GetModToBeReported()
proto native void SetMainMenuWorld(string world)
static bool m_ReportModded
ref ScriptCallQueue m_callQueue[CALL_CATEGORY_COUNT]
proto native int ConfigGetInt(string path)
Get int value from config on path.
const int MISSION_STATE_GAME
ref ScriptInvoker m_updateQueue[CALL_CATEGORY_COUNT]
UIScriptedMenu m_keyboard_handler
void RefreshMouseCursorVisibility()
proto native int ConfigGetChildrenCount(string path)
Get count of subclasses in config class on path.
ref DragQueue m_dragQueue
proto bool CommandlineGetParam(string name, out string value)
Get command line parameter value.
ref LoadingScreen m_loading
proto void Call(func fn, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)
adds call into the queue with given parameters and arguments (arguments are held in memory until the ...