См. определение в файле DayZGame.c строка 1136
1137 {
1138 GameOptions opt = new GameOptions();
1140
1141#ifndef NO_GUI
1143#endif
1144
1146
1152
1153 PPEManagerStatic.GetPPEManager().Init();
1155 }
proto native AbstractSoundScene GetSoundScene()
static float GetUserFOVFromConfig()
proto native Input GetInput()
MenuDefaultCharacterData GetMenuDefaultCharacterData(bool fill_data=true)
proto native void Initialize()
Initializes option values with the current users settings.
proto native float GetVOIPVolume()
proto native float GetMusicVolume()
proto native float GetSoundVolume()
proto native float GetRadioVolume()
proto native float GetSpeechExVolume()
Перекрестные ссылки GetInput(), GetMenuDefaultCharacterData(), AbstractSoundScene::GetMusicVolume(), PPEManagerStatic::GetPPEManager(), AbstractSoundScene::GetRadioVolume(), GetSoundScene(), AbstractSoundScene::GetSoundVolume(), AbstractSoundScene::GetSpeechExVolume(), GetUserFOVFromConfig(), AbstractSoundScene::GetVOIPVolume(), GameOptions::Initialize(), m_UserFOV, m_volume_music, m_volume_radio, m_volume_sound, m_volume_speechEX, m_volume_VOIP и Input::UpdateConnectedInputDeviceList().
Используется в DayZGame().