DayZ 1.27
DayZ Explorer by KGB
 
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◆ DeferredInit()

void CGame::DeferredInit ( )
inlineprivate

См. определение в файле DayZGame.c строка 1092

1093 {
1094 GameOptions opt = new GameOptions();
1095 opt.Initialize();
1096
1098
1100
1106
1107 PPEManagerStatic.GetPPEManager().Init();
1109 }
float m_volume_music
Определения DayZGame.c:955
float m_volume_VOIP
Определения DayZGame.c:956
float m_volume_radio
Определения DayZGame.c:957
proto native AbstractSoundScene GetSoundScene()
static float GetUserFOVFromConfig()
Определения DayZGame.c:3677
float m_volume_sound
Определения DayZGame.c:953
float m_volume_speechEX
Определения DayZGame.c:954
float m_UserFOV
Определения DayZGame.c:949
proto native Input GetInput()
MenuDefaultCharacterData GetMenuDefaultCharacterData(bool fill_data=true)
Определения Game.c:1493
proto native void Initialize()
Initializes option values with the current users settings.
void UpdateConnectedInputDeviceList()
currently lists only available Gamepad, Mouse, and Keyboard. Extendable as needed.
Определения input.c:227
proto native float GetVOIPVolume()
proto native float GetMusicVolume()
proto native float GetSoundVolume()
proto native float GetRadioVolume()
proto native float GetSpeechExVolume()

Перекрестные ссылки GetInput(), GetMenuDefaultCharacterData(), AbstractSoundScene::GetMusicVolume(), PPEManagerStatic::GetPPEManager(), AbstractSoundScene::GetRadioVolume(), GetSoundScene(), AbstractSoundScene::GetSoundVolume(), AbstractSoundScene::GetSpeechExVolume(), GetUserFOVFromConfig(), AbstractSoundScene::GetVOIPVolume(), GameOptions::Initialize(), m_UserFOV, m_volume_music, m_volume_radio, m_volume_sound, m_volume_speechEX, m_volume_VOIP и Input::UpdateConnectedInputDeviceList().

Используется в DayZGame().