DayZ 1.27
DayZ Explorer by KGB
 
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◆ GlobalsInit()

void CGame::GlobalsInit ( )
inlineprivate

См. определение в файле DayZGame.c строка 1112

1113 {
1114 if (GetCEApi())
1115 {
1116 m_IsWorldWetTempUpdateEnabled = (GetCEApi().GetCEGlobalInt("WorldWetTempUpdate") == 1);
1117
1118 m_FoodDecayModifier = GetCEApi().GetCEGlobalFloat("FoodDecay");
1119
1120 //check for legacy INT format, if value == float.MIN when read as FLOAT, it is of type INT, so we read it as such below
1121 if (m_FoodDecayModifier == float.MIN)
1122 {
1123 m_FoodDecayModifier = GetCEApi().GetCEGlobalInt("FoodDecay");
1124 }
1125 }
1126
1127 //we need to perform the load here as some objects behaving correctly after spawn is dependent on CE being initialized before spawning them
1128 ObjectSpawnerHandler.OnGameplayDataHandlerLoad();
1129 }
proto native CEApi GetCEApi()
Get the CE API.
const int MIN
Определения EnConvert.c:28
float m_FoodDecayModifier
Определения DayZGame.c:936
bool m_IsWorldWetTempUpdateEnabled
Определения DayZGame.c:934

Перекрестные ссылки GetCEApi(), m_FoodDecayModifier, m_IsWorldWetTempUpdateEnabled, MIN и ObjectSpawnerHandler::OnGameplayDataHandlerLoad().

Используется в DayZGame().