DayZ 1.27
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◆ KeybindingsContainer()

void array::KeybindingsContainer ( int index,
Input input,
Widget parent,
KeybindingsMenu menu )
inlineprotected

См. определение в файле KeybindingsContainer.c строка 15

16 {
18 m_Menu = menu;
19
21 m_Scroll = ScrollWidget.Cast(m_Root.FindAnyWidget("group_scroll"));
22 Widget container = m_Root.FindAnyWidget( "group_scroll" );
23
25
27
28 m_Root.SetHandler( this );
29 }
proto native WorkspaceWidget GetWorkspace()
ScrollWidget m_Scroll
Определения KeybindingsContainer.c:7
void CreateSubgroups(Widget parent, Input input)
Определения KeybindingsContainer.c:80
Widget m_Root
Определения KeybindingsContainer.c:5
string GetLayoutName()
Определения KeybindingsContainer.c:31
void Update(float timeslice)
Определения KeybindingsContainer.c:250
KeybindingsMenu m_Menu
Определения KeybindingsContainer.c:6
ref map< int, ref ElementArray > m_KeyWidgetElements
Определения KeybindingsContainer.c:9
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto native CGame GetGame()
proto native external Widget CreateWidgets(string layout, Widget parentWidget=NULL, bool immedUpdate=true)
Create widgets from *.layout file.