Закрытые статические члены | |
| static void | Init () |
| static bool | IsLogsEnable () |
| static void | SetLogsEnabled (bool enable) |
| static bool | IsActionLogEnable () |
| static void | ActionLogEnable (bool enable) |
| static bool | IsInventoryMoveLogEnable () |
| static void | InventoryMoveLogEnable (bool enable) |
| static bool | IsInventoryReservationLogEnable () |
| static void | InventoryReservationLogEnable (bool enable) |
| static bool | IsInventoryHFSMLogEnable () |
| static void | InventoryHFSMLogEnable (bool enable) |
| static bool | IsSyncLogEnable () |
| static void | SyncLogEnable (bool enable) |
| static bool | IsQuickbarLogEnable () |
| static void | QuickbarLogEnable (bool enable) |
| static bool | IsBaseBuildingLogEnable () |
| static void | BaseBuildingLogEnable (bool enable) |
| static bool | IsSymptomLogEnable () |
| static void | SymptomLogEnable (bool enable) |
| static bool | IsWeaponLogEnable () |
| static void | WeaponLogEnable (bool enable) |
| static bool | IsWeatherLogEnabled () |
| static bool | IsBleedingChancesLogEnable () |
| static void | BleedingChancesLogEnable (bool enable) |
Закрытые статические данные | |
| static bool | m_DoLogs |
| static bool | m_DoActionDebugLog |
| static bool | m_DoSymptomDebugLog |
| static bool | m_DoInventoryMoveLog |
| static bool | m_DoInventoryReservationLog |
| static bool | m_DoInventoryHFSMLog |
| static bool | m_DoSyncLog |
| static bool | m_DoQuickbarLog |
| static bool | m_DoBaseBuildingLog |
| static bool | m_DoWeaponLog |
| static bool | m_DoWeatherLog |
| static bool | m_DoBleedingChanceLog |
См. определение в файле 3_Game/tools/Debug.c строка 593