Закрытые члены | |
void | HumanCommandVehicle () |
void | ~HumanCommandVehicle () |
proto native Transport | GetTransport () |
proto native int | GetVehicleClass () |
proto native int | GetVehicleSeat () |
proto native void | SetVehicleType (int pVehicleType) |
proto native int | GetVehicleType () |
proto native void | GetOutVehicle () |
proto native void | KnockedOutVehicle () |
proto native bool | ShouldBeKnockedOut () |
proto native void | JumpOutVehicle () |
proto native void | SwitchSeat (int pTransportPositionIndex, int pVehicleSeat) |
proto native bool | IsGettingIn () |
proto native bool | IsGettingOut () |
proto native bool | IsSwitchSeat () |
proto native bool | WasGearChange () |
proto native void | SetClutchState (bool pState) |
proto native void | KeepInVehicleSpaceAfterLeave (bool pState) |
proto native void | ProcessLeaveEvents () |
bool | IsObjectIgnoredOnGettingOut (IEntity entity) |