DayZ
1.27
DayZ Explorer by KGB
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ActionAttachOnTentProxy.c
См. документацию.
1
class
ActionAttachOnTentProxy
:
ActionAttachOnProxy
2
{
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void
ActionAttachOnTentProxy
() {};
4
5
override
void
CreateConditionComponents
()
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{
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m_ConditionItem =
new
CCINonRuined
;
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m_ConditionTarget =
new
CCTCursorParent
;
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m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONMOD_ATTACHITEM;
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m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT |
DayZPlayerConstants
.STANCEMASK_CROUCH;
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}
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override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
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{
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TentBase
tent =
TentBase
.Cast(target.GetParent());
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if
( !tent )
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return
false
;
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return
super.ActionCondition(player,target,item);
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}
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}
m_CommandUID
int m_CommandUID
Определения
ActionBase.c:31
m_StanceMask
int m_StanceMask
Определения
ActionBase.c:33
ActionTarget
class ActionTargets ActionTarget
ActionAttachOnProxy::ActionAttachOnProxy
void ActionAttachOnProxy()
Определения
ActionAttachOnProxy.c:3
ActionAttachOnTentProxy::CreateConditionComponents
override void CreateConditionComponents()
Определения
ActionAttachOnTentProxy.c:5
ActionAttachOnTentProxy::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionAttachOnTentProxy.c:13
ActionAttachOnTentProxy::ActionAttachOnTentProxy
void ActionAttachOnTentProxy()
Определения
ActionAttachOnTentProxy.c:3
CCINonRuined
Определения
CCINonRuined.c:2
CCTCursorParent
Определения
CCTCursorParent.c:2
ItemBase
Определения
InventoryItem.c:731
PlayerBase
Определения
PlayerBaseClient.c:2
TentBase
Определения
CarTent.c:2
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Определения
dayzplayer.c:602
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
ActionAttachOnTentProxy.c
Создано системой
1.13.2