6 if (player && player.IsSyncedModifierActive(
eModifierSyncIDs.MODIFIER_SYNC_FEVER))
void AddAction(typename actionName)
override void SetActions()
float GetTemperatureValue(PlayerBase player)
static const float NORMAL_TEMPERATURE_L
static const float NORMAL_TEMPERATURE_H
static const float HIGH_TEMPERATURE_H
static const float HIGH_TEMPERATURE_L
static float RandomFloatInclusive(float min, float max)
Returns a random float number between and min [inclusive] and max [inclusive].
static proto float Round(float f)
Returns mathematical round of value.