DayZ 1.30
DayZ Explorer by KGB
 
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◆ Round()

static proto float Math::Round ( float f)
staticprivate

Returns mathematical round of value.

Аргументы
ffloat Value
Возвращает
float - closest whole number to 'f'
Print( Math.Round(5.3) );
Print( Math.Round(5.8) );
>> 5
>> 6
proto void Print(void var)
Prints content of variable to console/log.
void Math()
Определения EnMath.c:8

Используется в ScriptedWidgetEventHandler::AddItem(), BaseBuildingBase::AddRefresherTime01(), BaseBuildingBase::AnimateFlagEx(), PlayerSpawnHandler::ApplyAttributes(), DayZPlayerImplementAiming::ApplyShakes(), CombineItems(), CreateOrgan(), DeSerializeNumericalVars(), Entity::DeSerializeNumericalVars(), DetermineSpecificFinisherType(), BleedingSourcesManagerBase::DisplayDebug(), RecipeBase::Do(), PoweredOptic_Base::DoMeasurement(), Inventory_Base::EmptySeedPack(), ScriptedWidgetEventHandler::GetDistanceString(), ComponentEnergyManager::GetEnergy0To100(), VicinitySlotsContainer::GetItemQuantityText(), FlammableBase::GetRagQuantity(), ItemBase::GetTemperatureValue(), EntityLightSource::HandleBlinking(), DayZInfected::HandleOrientation(), ScriptedWidgetEventHandler::HudDebugWinCharAgentsEntry(), UIScriptedMenu::NextPrevPage(), BaseBuildingBase::OnCEIterate(), Battery9V::OnEnergyAdded(), VehicleBattery::OnEnergyAdded(), Battery9V::OnEnergyConsumed(), Chemlight_ColorBase::OnEnergyConsumed(), VehicleBattery::OnEnergyConsumed(), ModifierBase::OnTick(), OnUpdate(), OrderedAltitudeNumbersPosition(), UIScriptedMenu::ProcessDistanceAndUnits(), PPERequester_GameplayBase::ProcessFadeIn(), PPERequester_GameplayBase::ProcessFading(), ProcessNoiseComponents(), ScriptedWidgetEventHandler::RefreshItemVariables(), ScriptedWidgetEventHandler::RefreshQuickbarItemVariables(), ScriptedWidgetEventHandler::RemoveItem(), ScriptedWidgetEventHandler::ResetItem(), PoweredOptic_Base::SetDistanceText(), DebugMonitor::SetFramerateText(), ScriptedWidgetEventHandler::SetItem(), ScriptedWidgetEventHandler::SetItemColor(), ActionTargetsCursor::SetItemQuantity(), ScriptedWidgetEventHandler::SetItemQuantity(), Icon::SetQuantity(), SlotsIconBase::SetQuantity(), SetQuantityNormalized(), BaseBuildingBase::SetRefreshTimer01(), OptionSelectorBase::SetValue(), OptionSelectorSliderSetup::SetValueText(), BunkerBroadcastHandler::Update(), UIScriptedMenu::Update(), UIScriptedMenu::UpdateExitButtonState(), UIScriptedMenu::UpdateItemInfoQuantity(), UIScriptedMenu::UpdateItemInfoWeight(), ServerBrowserTab::UpdatePageButtons(), ScriptedWidgetEventHandler::UpdateQuantityItems(), UIScriptedMenu::UpdateQuickbarItemCard(), ScriptedWidgetEventHandler::UpdateTemperatureItems(), HudDebugWinBase::UpdateValues(), UpdateZones() и ValueToBar().