DayZ
1.27
DayZ Explorer by KGB
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Закрытые статические данные
Класс PlayerConstants
Закрытые данные
const
int
VOMIT_THRESHOLD
= 2000
last User Action message lifetime [s] (default: 30s)
Закрытые статические данные
static const
float
WEAPON_RAISE_BLEND_DELAY
= 0.2
static const
float
MELEE2_MOVEMENT_BLEND_DELAY
= 0.35
static const
float
HEAVY_HIT_THRESHOLD
= 0.5
static const
float
FULL_SPRINT_DELAY_DEFAULT
= 0.5
static const
float
FULL_SPRINT_DELAY_FROM_CROUCH
= 1.0
[seconds]
static const
float
FULL_SPRINT_DELAY_FROM_PRONE
= 2.0
[seconds]
static const
float
HEAD_HEIGHT_ERECT
= 1.6
[seconds]
static const
float
HEAD_HEIGHT_CROUCH
= 1.05
static const
float
HEAD_HEIGHT_PRONE
= 0.66
static const
float
BAREFOOT_MOVEMENT_BLEED_MODIFIER
= 0.1
static const
float
SHOES_MOVEMENT_DAMAGE_PER_STEP
= 0.035
static const
int
CHECK_EVERY_N_STEP
= 10
static const
float
SL_HEALTH_CRITICAL
= 15
static const
float
SL_HEALTH_LOW
= 30
static const
float
SL_HEALTH_NORMAL
= 50
static const
float
SL_HEALTH_HIGH
= 80
static const
float
SL_TOXICITY_CRITICAL
= 20
static const
float
SL_TOXICITY_LOW
= 40
static const
float
SL_TOXICITY_NORMAL
= 60
static const
float
SL_TOXICITY_HIGH
= 80
static const
float
SL_BLOOD_CRITICAL
= 3000
static const
float
SL_BLOOD_LOW
= 3500
static const
float
SL_BLOOD_NORMAL
= 4000
static const
float
SL_BLOOD_HIGH
= 4500
static const
float
SL_ENERGY_CRITICAL
= 0
static const
float
SL_ENERGY_LOW
= 300
static const
float
SL_ENERGY_NORMAL
= 800
static const
float
SL_ENERGY_HIGH
= 3500
static const
float
SL_ENERGY_MAX
= 5000
static const
float
SL_WATER_CRITICAL
= 0
static const
float
SL_WATER_LOW
= 300
static const
float
SL_WATER_NORMAL
= 800
static const
float
SL_WATER_HIGH
= 3500
static const
float
SL_WATER_MAX
= 5000
static const
float
NORMAL_TEMPERATURE_L
= 36.0
static const
float
NORMAL_TEMPERATURE_H
= 36.5
static const
float
HIGH_TEMPERATURE_L
= 38.5
static const
float
HIGH_TEMPERATURE_H
= 39.0
static const
float
DIGESTION_SPEED
= 1.7
static const
float
CONSUMPTION_MULTIPLIER_BASE
= 1
static const
float
STOMACH_ENERGY_TRANSFERED_PER_SEC
= 3
static const
float
STOMACH_WATER_TRANSFERED_PER_SEC
= 6
static const
float
STOMACH_SOLID_EMPTIED_PER_SEC
= 7
static const
float
STOMACH_DIGEST_AGENT_RANDOM_MIN
= -0.5
static const
float
STOMACH_DIGEST_AGENT_RANDOM_MAX
= 0.5
Percents of agents count <-1.0; 1.0>
static const
float
LOW_WATER_THRESHOLD
=
SL_WATER_LOW
Percents of agents count <-1.0; 1.0>
static const
float
LOW_ENERGY_THRESHOLD
=
SL_ENERGY_LOW
static const
float
METABOLIC_SPEED_ENERGY_BASAL
= 0.01
static const
float
METABOLIC_SPEED_ENERGY_WALK
= 0.1
static const
float
METABOLIC_SPEED_ENERGY_JOG
= 0.3
static const
float
METABOLIC_SPEED_ENERGY_SPRINT
= 0.6
static const
float
METABOLIC_SPEED_WATER_BASAL
= 0.01
static const
float
METABOLIC_SPEED_WATER_WALK
= 0.1
static const
float
METABOLIC_SPEED_WATER_JOG
= 0.3
static const
float
METABOLIC_SPEED_WATER_SPRINT
= 0.6
static const
float
THRESHOLD_HEAT_COMFORT_PLUS_WARNING
= 0.15
static const
float
THRESHOLD_HEAT_COMFORT_PLUS_CRITICAL
= 0.45
static const
float
THRESHOLD_HEAT_COMFORT_PLUS_EMPTY
= 0.75
static const
float
THRESHOLD_HEAT_COMFORT_MINUS_WARNING
= -0.15
static const
float
THRESHOLD_HEAT_COMFORT_MINUS_CRITICAL
= -0.45
static const
float
THRESHOLD_HEAT_COMFORT_MINUS_EMPTY
= -0.75
static const
int
BLOOD_THRESHOLD_FATAL
= 2500
static const
float
BLOOD_REGEN_RATE_PER_SEC
= 0.3
static const
float
DAMAGE_ZONE_BLOOD_REGEN_MODIFIER
= 0.7
static const
float
UNCONSCIOUS_BLOOD_REGEN_MLTP
= 2
static const
float
BLOOD_REGEN_MODIFIER_ENERGY_LOW
= 0
static const
float
BLOOD_REGEN_MODIFIER_ENERGY_MID
= 0.65
static const
float
BLOOD_REGEN_MODIFIER_ENERGY_HIGH
= 1
static const
float
BLOOD_REGEN_MODIFIER_WATER_LOW
= 0
static const
float
BLOOD_REGEN_MODIFIER_WATER_MID
= 0.65
static const
float
BLOOD_REGEN_MODIFIER_WATER_HIGH
= 1
static const
float
SALINE_BLOOD_REGEN_PER_SEC
= 3
static const
float
SALINE_LIQUID_AMOUNT
= 500
static const
float
SALINE_WATER_REGEN_PER_SEC
= 2.1
static const
float
HEMOLYTIC_BLOOD_DRAIN_PER_SEC
= 7
static const
float
HEMOLYTIC_BLOODLOSS_AMOUNT
= 500
static const
float
HEMOLYTIC_RISK_SHOCK_THRESHOLD
= 75
static const
float
HEMOLYTIC_REACTION_THRESHOLD
= 175
static const
float
WATER_LOSS_THRESHOLD_HC_PLUS_LOW
=
THRESHOLD_HEAT_COMFORT_PLUS_WARNING
static const
float
WATER_LOSS_THRESHOLD_HC_PLUS_HIGH
=
THRESHOLD_HEAT_COMFORT_PLUS_CRITICAL
static const
float
ENERGY_LOSS_THRESHOLD_HC_MINUS_LOW
=
THRESHOLD_HEAT_COMFORT_MINUS_WARNING
static const
float
ENERGY_LOSS_THRESHOLD_HC_MINUS_HIGH
=
THRESHOLD_HEAT_COMFORT_MINUS_CRITICAL
static const
float
WATER_LOSS_HC_PLUS_LOW
= 0
static const
float
WATER_LOSS_HC_PLUS_HIGH
= 0.4
static const
float
ENERGY_LOSS_HC_MINUS_LOW
= 0.2
static const
float
ENERGY_LOSS_HC_MINUS_HIGH
= 0.45
static const
float
HEALTH_LOSS_HC_PLUS_LOW
= 0.035
static const
float
HEALTH_LOSS_HC_PLUS_HIGH
= 0.30
static const
float
HEALTH_LOSS_HC_MINUS_LOW
= 0.035
static const
float
HEALTH_LOSS_HC_MINUS_HIGH
= 0.30
static const
float
WATER_LOSS_FEVER
= 0.2
static const
float
LOW_ENERGY_DAMAGE_PER_SEC
= 0.05
static const
float
LOW_WATER_DAMAGE_PER_SEC
= 0.05
static const
float
CONSUMPTION_DAMAGE_PER_BITE
= 2.0
static const
float
CONSUMPTION_DAMAGE_TEMP_THRESHOLD
= 70.0
static const
float
HEALTH_REGEN_MIN
= 0.005
static const
float
HEALTH_REGEN_MAX
= 0.03
static const
float
LEG_HEALTH_REGEN
= 1
static const
float
LEG_HEALTH_REGEN_BROKEN
= 0.18
static const
float
UNCONSCIOUS_THRESHOLD
= 25.0
static const
float
CONSCIOUS_THRESHOLD
= 50.0
static const
float
SHOCK_REFILL_CONSCIOUS_SPEED
= 5
static const
float
SHOCK_REFILl_UNCONSCIOUS_SPEED
= 1
static const
float
SHOCK_REFILL_UNCON_CRITICAL_BLOOD_MLTP
= 0.8
static const
float
SHOCK_DAMAGE_BLOOD_THRESHOLD_HIGH
= 3000
static const
float
SHOCK_DAMAGE_BLOOD_THRESHOLD_LOW
= 2500
static const
float
SHOCK_DAMAGE_HIGH
= 5.5
static const
float
SHOCK_DAMAGE_LOW
= 6.25
static const
float
SHOCK_REFILL_COOLDOWN_AFTER_HIT
= 1000
static const
float
UNCONSCIOUS_IN_WATER_TIME_LIMIT_TO_DEATH
= 20
static const
float
BLEEDING_SOURCE_BLOODLOSS_PER_SEC
= -20
static const
float
BLEEDING_SOURCE_FLOW_MODIFIER_MEDIUM
= 0.6
static const
float
BLEEDING_SOURCE_FLOW_MODIFIER_LOW
= 0.1
static const
float
BLEEDING_SOURCE_FLOW_MODIFIER_HIGH
= 1
static const
int
BLEEDING_SOURCE_DURATION_NORMAL
= 300
static const
float
BLEEDING_LOW_PRESSURE_BLOOD
= 4000.0
static const
float
BLEEDING_LOW_PRESSURE_MIN_MOD
= 0.3
static const
float
BLEEDING_SOURCE_CLOSE_INFECTION_CHANCE
= 0.40
static const
float
BLEEDING_SOURCE_BURN_MODIFIER
= 0.65
static const
float
BREATH_VAPOUR_THRESHOLD_HIGH
= -5.0
static const
float
BREATH_VAPOUR_THRESHOLD_LOW
= 7.0
static const
float
IMMUNITY_THRESHOLD_LEVEL_HIGH
= 0.95
static const
float
IMMUNITY_THRESHOLD_LEVEL_NORMAL
= 0.72
static const
float
IMMUNITY_THRESHOLD_LEVEL_LOW
= 0.35
static const
float
IMMUNITY_THRESHOLD_LEVEL_CRITICAL
= 0.15
static const
float
VITAMINS_LIFETIME_SECS
= 300
static const
float
CHANCE_TO_BLEED_SLIDING_LADDER_PER_SEC
= 0.3
static const
float
GLOVES_DAMAGE_SLIDING_LADDER_PER_SEC
= -3
static const
int
BT_STOMACH_VOLUME_LVL3
= 1000
static const
int
BT_STOMACH_VOLUME_LVL2
= 750
static const
int
BT_STOMACH_VOLUME_LVL1
= 1
static const
int
LAST_UA_MSG_LIFETIME
= 30
static const
float
CORPSE_THRESHOLD_MEDIUM
= 0.7
static const
float
CORPSE_THRESHOLD_DECAYED
= 0.3
static const
int
CORPSE_STATE_FRESH
= 0
static const
int
CORPSE_STATE_MEDIUM
= 1
static const
int
CORPSE_STATE_DECAYED
= 2
static const
float
CAMERA_THRESHOLD_PITCH
= -70.0
static const
float
BROKEN_LEGS_INITIAL_SHOCK
= 20
static const
float
BROKEN_LEGS_LOW_SHOCK_WALK
= 4
static const
float
BROKEN_LEGS_MID_SHOCK_WALK
= 6
static const
float
BROKEN_LEGS_HIGH_SHOCK_WALK
= 8
static const
float
BROKEN_LEGS_SHOCK_SWIM
= 2
static const
float
BROKEN_LEGS_LIGHT_MELEE_SHOCK
= 10
static const
float
BROKEN_LEGS_HEAVY_MELEE_SHOCK
= 25
static const
float
BROKEN_LEGS_LOW_HEALTH_THRESHOLD
= 25
static const
float
BROKEN_LEGS_HIGH_HEALTH_THRESHOLD
= 75
static const
float
BROKEN_LEGS_STAND_SHOCK
= 0
static const
float
BROKEN_LEGS_ROLL_SHOCK
= 10
static const
float
BROKEN_CROUCH_MODIFIER
= 0.5
static const
float
AI_NOISE_ROLL
= 2
static const
float
AI_NOISE_SPRINT
= 1
static const
float
AI_NOISE_RUN
= 0.8
static const
float
AI_NOISE_CROUCH_RUN
= 0.6
static const
float
AI_NOISE_WALK
= 0.4
static const
float
AI_NOISE_IDLE
= 0
static const
float
AI_NOISE_SHOES_BOOTS
= 0.85
static const
float
AI_NOISE_SHOES_SNEAKERS
= 0.6
static const
float
AI_NOISE_SHOES_NONE
= 0.45
static const
float
AI_VISIBILITY_RUN
= 1
static const
float
AI_VISIBILITY_WALK
= 0.66
static const
float
AI_VISIBILITY_IDLE
= 0.3
static const
float
AI_VISIBILITY_STANDING
= 1.5
static const
float
AI_VISIBILITY_CROUCH
= 0.6
static const
float
AI_VISIBILITY_PRONE
= 0.15
static const
float
DROWNING_DEFAULT_THRESHOLD
= 0.25
static const
float
DROWNING_SWIMMING_THRESHOLD
= 0.4
static const
float
DROWNING_UNCONSCIOUS_THRESHOLD
= 0.1
static const
int
DROWNING_BUBBLE_FREQUENCY_MAX
= 4000
static const
int
DROWNING_BUBBLE_FREQUENCY_MIN
= 1000
static const
float
BLOODY_HANDS_FOOD_POISON_AGENT_INCREMENT
= 5
static const
float
BLOODY_HANDS_SALMONELLA_CHANCE
= 0.05
DEPRECATED.
Подробное описание
См. определение в файле
PlayerConstants.c
строка
1
PlayerConstants
Создано системой
1.13.2