16 m_FollowerButton = m_FollowerRoot.FindAnyWidget(
"IconPanel" );
24 m_FollowerRoot.SetHandler(
this );
25 CreateFollowedObject( type );
32 delete m_FollowerRoot;
37 if( m_FollowedObject )
38 return m_FollowedObject.GetType();
45 if( p.GetInventory().CreateAttachment( item ) )
55 foreach(
string item : items )
57 p.GetInventory().CreateAttachment( item );
88 string type = m_FollowedObject.GetType();
89 DestroyFollowedObject();
90 CreateFollowedObject( type );
vector m_Position
Cached world position.
ServerBrowserMenuNew m_Menu
proto native WorkspaceWidget GetWorkspace()
proto native void ObjectDelete(Object obj)
void SetHandsItem(string item)
void AddItem(string item)
array< string > GetItems()
ref array< string > m_Items
void CTActor(int index, vector pos, vector orient, string type, array< string > items, string hands_item, CameraToolsMenu parent)
void SetItems(array< string > items)
proto native EntityAI CreateInHands(string typeName)
creates new entity in hands
override bool LocalDestroyEntity(notnull EntityAI item)
inventory for plain man/human
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto native CGame GetGame()