Используется в HandActionBase::Action(), PMTPlayback::CheckOnePlayingSA(), PMTPlayback::CheckStop(), InventoryItem::ClearInventory(), ManBase::ClearInventory(), ItemBase::CreatePlant(), DayZIntroScene::DayZIntroScene(), EntityLightSource::DeleteLightNow(), FireplaceBase::DestroyClutterCutter(), ItemBase::DestroyClutterCutter(), DestroyCollisionTrigger(), ItemBase::DestroyConstruction(), ItemBase::DestroyConstructionKit(), DestroyDamageTriggerEx(), ItemBase::DestroyFireplace(), ScriptedWidgetEventHandler::DestroyFollowedObject(), DestroyLock(), DestroyMaterialsServer(), EEDelete(), FlammableBase::EEDelete(), GardenBase::EEDelete(), ItemBase::EEDelete(), Inventory_Base::EmptySeedPack(), GameInventory::LocalDestroyEntity(), UIPropertyAttachment::OnClick(), ActionBaseCB::OnFinish(), OnFinishProgressServer(), GardenBase::OnPlacementComplete(), OnStoreSave(), FlammableBase::OnWorkStop(), ItemBase::OnWorkStop(), PlayerSyncDelete(), SceneObject::RemoveAttachment(), ItemBase::RemoveSlot(), CTObjectFollower::SetHandsItem(), ItemBase::SoundBuzzLoopStop(), TakeMaterialsServer(), FlammableBase::TryTransformIntoStick(), ValidateDestroy(), DayZIntroSceneXbox::~DayZIntroSceneXbox(), Hologram::~Hologram() и SceneObject::~SceneObject().