DayZ 1.26
DayZ Explorer by KGB
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Static data holder for certain ammo config values. Подробнее...
Закрытые статические члены | |
Ammo particles | |
Methods regarding getting/playing ammo particle | |
static int | GetAmmoParticleID (string ammoType) |
Get the ParticleList ID for the particle for this ammoType. | |
static bool | PlayAmmoParticle (string ammoType, vector pos) |
Attempt to play the ammo particle at pos if found, returns true on success. | |
Ammo effects | |
Methods regarding getting/playing ammo effect | |
static | GetAmmoEffectTypename (string ammoType) |
Get the typename for the effect for this ammoType. | |
static bool | PlayAmmoEffect (string ammoType, vector pos) |
Attempt to play the ammo effect at pos if found, returns true on success. | |
Lifetime | |
Creation and cleanup | |
static void | Init () |
Initialize the containers: this is done this way, to have these not exist on server. | |
static void | Cleanup () |
Clean up the data. | |
Закрытые статические данные | |
static ref map< string, int > | m_AmmoParticles |
Key: Ammo class name; Data: ParticleList ID. | |
static ref map< string, typename > | m_AmmoEffects |
Key: Ammo class name; Data: ParticleList ID. | |
Static data holder for certain ammo config values.
Clean up the data.
Используется в CGame::~CGame().
Get the typename for the effect for this ammoType.
Перекрестные ссылки GetGame() и m_AmmoEffects.
Используется в PlayAmmoEffect().
Get the ParticleList ID for the particle for this ammoType.
Перекрестные ссылки GetGame(), ParticleList::GetParticleIDByName() и m_AmmoParticles.
Используется в PlayAmmoParticle().
Initialize the containers: this is done this way, to have these not exist on server.
Перекрестные ссылки m_AmmoEffects и m_AmmoParticles.
Используется в CGame::CGame().
Attempt to play the ammo effect at pos if found, returns true on success.
Перекрестные ссылки GetAmmoEffectTypename() и SEffectManager::PlayInWorld().
Используется в IEntity::OnExplodeClient().
Attempt to play the ammo particle at pos if found, returns true on success.
Перекрестные ссылки GetAmmoParticleID(), ParticleList::IsValidId() и ParticleManager().
Используется в IEntity::OnExplodeClient().
Key: Ammo class name; Data: ParticleList ID.
Используется в GetAmmoEffectTypename() и Init().
Key: Ammo class name; Data: ParticleList ID.
Используется в GetAmmoParticleID() и Init().