| vector orientation |
См. определение в файле DustKickupEffects.c строка 21
Используется в BleedingSourcesManagerBase::AddBleedingSource(), SpawnDataConverter::AddSpawnData(), VehicleLightsComponent::AttachLightOnObject(), BleedingSource(), BleedingSourceZone::BleedingSourceZone(), ItemBase::CalcDamageAreaRotation(), ItemBase::CreateAreaDamage(), CGame::CreateStaticObjectUsingP3D(), ActionRepackTentCB::DropDuringRepacking(), map< int, float >::IsAreaAtDoorFree(), CGame::IsBoxColliding(), CGame::IsBoxCollidingGeometry(), Hologram::IsCollidingBBox(), Hologram::IsCollidingGeometryProxy(), ItemFall(), ActionDeployBase::MoveEntityToFinalPosition(), ActionDeployHuntingTrap::MoveEntityToFinalPosition(), OnFinishProgressClient(), ActionCreateGreenhouseGardenPlot::OnFinishProgressServer(), ActionDeployBase::OnFinishProgressServer(), ActionDigGardenPlot::OnFinishProgressServer(), OnFinishProgressServer(), ClaymoreMine::OnPlacementComplete(), Entity::OnPlacementComplete(), FireworksLauncher::OnPlacementComplete(), GardenBase::OnPlacementComplete(), GardenPlotGreenhouse::OnPlacementComplete(), ImprovisedExplosive::OnPlacementComplete(), Inventory_Base::OnPlacementComplete(), ItemBase::OnPlacementComplete(), KitBase::OnPlacementComplete(), OnPlacementComplete(), TentBase::OnPlacementComplete(), TrapBase::OnPlacementComplete(), TrapSpawnBase::OnPlacementComplete(), DayZInfected::OnStepEvent(), DayZPlayer::OnStepEvent(), BaseBuildingBase::PerformRoofCheckForBase(), BleedingSourcesManagerBase::RegisterBleedingZone(), BleedingSourcesManagerBase::RegisterBleedingZoneEx(), SetAreaOrientation(), BoxCollidingParams::SetParams(), Hologram::SetProjectionOrientation(), CrashBase::SpawnRandomDeers(), SpawnStorageBox(), ThrowAllItemsInInventoryEx(), PlayerPreview::UpdateRotation() и VehicleVFXDataParams().