Защищенные члены | |
void | OnServerSteppedOn (Object obj, string damageZone) |
void | CauseVictimToStartLimping (Object obj, string damagedZone) |
void | PlaySoundBiteLeg () |
void | PlaySoundBiteEmpty () |
void | PlaySoundOpen () |
override void | OnActivate () |
override void | OnDisarm () |
override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
override bool | IsDeployable () |
override string | GetLoopDeploySoundset () |
override void | SetActions () |
Закрытые члены | |
void | BearTrap () |
override bool | CanBeDisarmed () |
override void | EEHealthLevelChanged (int oldLevel, int newLevel, string zone) |
override void | CreateTrigger () |
override void | OnUpdate (EntityAI victim) |
override void | OnSteppedOn (EntityAI victim) |
override void | OnSteppedOut (EntityAI victim) |
Закрытые статические данные | |
static const int | RAYCAST_SOURCES_COUNT = 5 |
static const vector | m_RaycastSources [RAYCAST_SOURCES_COUNT] |
См. определение в файле Trap_Bear.c строка 1