178    {
  179        PlayerBase player;
  180        ZombieBase zombie;
  181        if (Class.CastTo(player,obj))
  182        {
  183            player.DamageAllLegs(player.GetMaxHealth() * 2); 
  184        }
  185        else if (Class.CastTo(zombie,obj))
  186        {
  187            zombie.SetHealth("LeftLeg", "Health", 0.0);
  188            zombie.SetHealth("RightLeg", "Health", 0.0);
  189        }
  190    }