DayZ 1.27
DayZ Explorer by KGB
 
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Файл ActionCarHorn.c

См. исходные тексты.

Структуры данных

class  ActionCarHornBase
 
class  CarHornActionData
 
class  ActionCarHornLong
 

Функции

CarHornActionData ActionData ActionCarHornShort ()
 
override bool HasTarget ()
 
override bool HasProgress ()
 
override bool CanBeUsedInVehicle ()
 
override bool UseMainItem ()
 
override void CreateConditionComponents ()
 
override GetInputType ()
 
override ActionData CreateActionData ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnUpdate (ActionData action_data)
 special case - manually ends the action on exec event
 
override void OnEndInput (ActionData action_data)
 
override void OnStart (ActionData action_data)
 sets the m_ActionNeeded flag on both sides
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
override void WriteToContext (ParamsWriteContext ctx, ActionData action_data)
 
override bool ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data)
 
override void HandleReciveData (ActionReciveData action_recive_data, ActionData action_data)
 

Переменные

class ActionCarHornBase m_ActionNeedEnd
 
CarScript m_Car