Структуры данных | |
| class | ActionCarHornBase |
| class | CarHornActionData |
| class | ActionCarHornLong |
Функции | |
| CarHornActionData ActionData | ActionCarHornShort () |
| override bool | HasTarget () |
| override bool | HasProgress () |
| override bool | CanBeUsedInVehicle () |
| override bool | UseMainItem () |
| override void | CreateConditionComponents () |
| override | GetInputType () |
| override ActionData | CreateActionData () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnUpdate (ActionData action_data) |
| special case - manually ends the action on exec event | |
| override void | OnEndInput (ActionData action_data) |
| override void | OnStart (ActionData action_data) |
| sets the m_ActionNeeded flag on both sides | |
| override void | OnStartServer (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
Переменные | |
| class ActionCarHornBase | m_ActionNeedEnd |
| CarScript | m_Car |