Граф наследования:ActionCarHornLong:Закрытые члены | |
| void | ActionCarHornLong () |
| override bool | HasTarget () |
| override bool | HasProgress () |
| override bool | CanBeUsedInVehicle () |
| override | GetInputType () |
| override bool | UseMainItem () |
| override void | CreateConditionComponents () |
| override ActionData | CreateActionData () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnUpdate (ActionData action_data) |
| special case - manually ends the action on exec event | |
| override void | OnEndInput (ActionData action_data) |
| override void | OnStart (ActionData action_data) |
| override void | OnStartServer (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
Закрытые члены унаследованные от ActionContinuousBase | |
| void | OnStartAnimationLoopServer (ActionData action_data) |
| void | OnStartAnimationLoopClient (ActionData action_data) |
| void | OnEndAnimationLoopServer (ActionData action_data) |
| void | OnEndAnimationLoopClient (ActionData action_data) |
| void | OnFinishProgressServer (ActionData action_data) |
| void | OnFinishProgressClient (ActionData action_data) |
См. определение в файле ActionCarHorn.c строка 208