Структуры данных | |
class | ActionUnfoldMapCB |
Функции | |
ActionUnfoldMapCB ActionBaseCB | ActionUnfoldMap () |
void | ActionUnfoldMapCB () |
void | ~ActionUnfoldMapCB () |
override void | SetActionData (ActionData action_data) |
bool | CancelCondition () |
override void | OnStateChange (int pOldState, int pCurrentState) |
override void | OnAnimationEvent (int pEventID) |
override void | OnFinish (bool pCanceled) |
void | PerformMapChange () |
bool | StateCheck () |
override bool | IsInstant () |
override void | CreateConditionComponents () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override int | GetActionCategory () |
override void | OnStartClient (ActionData action_data) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndRequest (ActionData action_data) |
override void | Interrupt (ActionData action_data) |
void | OpenMap (ActionData action_data) |
Переменные | |
bool | m_MapFolding |
bool | m_HasReceivedEvent |
bool | m_CancelCondition |
int | m_InitMovementState |
int | m_FinalMovementState |