DayZ 1.29
DayZ Explorer by KGB
 
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◆ OpenMap()

void OpenMap ( ActionData action_data)

См. определение в файле ActionUnfoldMap.c строка 239

240 {
241 if (!action_data.m_Player.IsPlayerInStance(DayZPlayerConstants.STANCEMASK_PRONE))
242 {
243 action_data.m_Player.m_hac = ActionUnfoldMapCB.Cast(action_data.m_Player.AddCommandModifier_Action(DayZPlayerConstants.CMD_ACTIONMOD_VIEWMAP,ActionUnfoldMapCB));
244 }
245 else
246 {
247 action_data.m_Player.m_hac = ActionUnfoldMapCB.Cast(action_data.m_Player.StartCommand_Action(DayZPlayerConstants.CMD_ACTIONFB_VIEWMAP,ActionUnfoldMapCB,DayZPlayerConstants.STANCEMASK_PRONE));
248 }
249
250 // sets player for associated callback to use
251 if (action_data.m_Player.m_hac)
252 {
253 action_data.m_Player.m_hac.SetActionData(action_data);
254 action_data.m_Callback = action_data.m_Player.m_hac;
255 }
256 }
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602

Перекрестные ссылки ActionData.

Используется в OnStartClient() и OnStartServer().