DayZ 1.27
DayZ Explorer by KGB
 
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◆ OpenMap()

void OpenMap ( ActionData action_data)

См. определение в файле ActionUnfoldMap.c строка 243

244 {
245 if (!action_data.m_Player.IsPlayerInStance(DayZPlayerConstants.STANCEMASK_PRONE))
246 {
247 action_data.m_Player.m_hac = ActionUnfoldMapCB.Cast(action_data.m_Player.AddCommandModifier_Action(DayZPlayerConstants.CMD_ACTIONMOD_VIEWMAP,ActionUnfoldMapCB));
248 }
249 else
250 {
251 action_data.m_Player.m_hac = ActionUnfoldMapCB.Cast(action_data.m_Player.StartCommand_Action(DayZPlayerConstants.CMD_ACTIONFB_VIEWMAP,ActionUnfoldMapCB,DayZPlayerConstants.STANCEMASK_PRONE));
252 }
253
254 // sets player for associated callback to use
255 if (action_data.m_Player.m_hac)
256 {
257 action_data.m_Player.m_hac.SetActionData(action_data);
258 action_data.m_Callback = action_data.m_Player.m_hac;
259 }
260 }
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602

Перекрестные ссылки ActionData.

Используется в OnStartClient() и OnStartServer().