187 {
188 return false;
189 }
190
192 {
193 if (player.m_hac || player.IsMapOpen())
194 {
195 return false;
196 }
197 return true;
198 }
199
201 {
203 }
204
206 {
class ActionTargets ActionTarget
override int GetActionCategory()
override void OnStartClient(ActionData action_data)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
void OpenMap(ActionData action_data)