DayZ
1.30
DayZ Explorer by KGB
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Interrupt()
override void Interrupt
(
ActionData
action_data
)
См. определение в файле
ActionUnfoldMap.c
строка
225
226
{
227
if
(action_data.
m_Player
.m_hac)
228
{
229
action_data.
m_Player
.m_hac.m_MapFolding =
true
;
230
action_data.
m_Player
.m_hac.PerformMapChange();
231
action_data.
m_Player
.m_hac.Cancel();
232
}
233
else
//should never get here, End called from the callback
234
{
235
End
(action_data);
236
}
237
}
End
proto static native void End()
Finalizes the testing process.
ActionData::m_Player
PlayerBase m_Player
Определения
ActionBase.c:40
Перекрестные ссылки
ActionData::m_Player
.
Ishodniki
scripts
4_World
DayZ
Classes
UserActionsComponent
Actions
SingleUse
ActionUnfoldMap.c
Создано системой
1.13.2