226 {
227 if (action_data.m_Player.m_hac)
228 {
229 action_data.m_Player.m_hac.m_MapFolding = true;
230 action_data.m_Player.m_hac.PerformMapChange();
231 action_data.m_Player.m_hac.Cancel();
232 }
233 else
234 {
236 }
237 }
proto static native void End()
Finalizes the testing process.