230 {
231 if (action_data.m_Player.m_hac)
232 {
233 action_data.m_Player.m_hac.m_MapFolding = true;
234 action_data.m_Player.m_hac.PerformMapChange();
235 action_data.m_Player.m_hac.Cancel();
236 }
237 else
238 {
240 }
241 }
proto static native void End()
Finalizes the testing process.