Граф наследования:ActionDismantlePart:Защищенные члены | |
| void | SetBuildingAnimation (ItemBase item) |
| bool | DismantleCondition (PlayerBase player, ActionTarget target, ItemBase item, bool camera_check) |
| override string | GetAdminLogMessage (ActionData action_data) |
Закрытые члены | |
| void | ActionDismantlePart () |
| override void | CreateConditionComponents () |
| override void | OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | CanBeUsedLeaning () |
| override bool | CanBeUsedInFreelook () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL) |
Закрытые члены унаследованные от ActionContinuousBase | |
| void | OnStartAnimationLoopServer (ActionData action_data) |
| void | OnStartAnimationLoopClient (ActionData action_data) |
| void | OnEndAnimationLoopServer (ActionData action_data) |
| void | OnEndAnimationLoopClient (ActionData action_data) |
| void | OnFinishProgressServer (ActionData action_data) |
| void | OnFinishProgressClient (ActionData action_data) |
См. определение в файле ActionDismantlePart.c строка 23