DayZ 1.26
DayZ Explorer by KGB
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Структуры данных | |
class | DayZPlayerCameraBase |
this is main camera class Подробнее... | |
Переменные | |
static const float | CONST_UD_MIN = -85.0 |
down limit | |
static const float | CONST_UD_MAX = 85.0 |
up limit | |
static const float | CONST_LR_MIN = -160.0 |
down limit | |
static const float | CONST_LR_MAX = 160.0 |
up limit | |
int | m_iBoneIndex |
main bone | |
vector | m_OffsetLS |
position offset | |
float | m_fUpDownAngle |
up down angle in rad | |
float | m_fUpDownAngleAdd |
up down angle in rad | |
float | m_fLeftRightAngle |
left right angle in rad (in freelook only) | |
float | m_fLeftRightAngleAdd |
left right angle in rad (in freelook only) | |
void DayZPlayerCamera1stPerson | ( | DayZPlayer | pPlayer, |
HumanInputController | pInput ) |
class DayZPlayerCamera1stPerson extends DayZPlayerCameraBase DayZPlayerCamera1stPersonUnconscious | ( | DayZPlayer | pPlayer, |
HumanInputController | pInput ) |
Используется в DayZPlayerCameras::RegisterCameras().
override void OnActivate | ( | DayZPlayerCamera | pPrevCamera, |
DayZPlayerCameraResult | pPrevCameraResult ) |
override void OnUpdate | ( | float | pDt, |
out DayZPlayerCameraResult | pOutResult ) |
update angles from input
up limit
Используется в DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
down limit
Используется в DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
up limit
Используется в DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
down limit
Используется в DayZPlayerCamera3rdPersonErc(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
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protected |
left right angle in rad (in freelook only)
Используется в DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
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protected |
left right angle in rad (in freelook only)
Используется в DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
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protected |
up down angle in rad
Используется в DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
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protected |
up down angle in rad
Используется в DayZPlayerCameraBase::OnActivate(), OnActivate(), DayZPlayerCameraBase::OnUpdate() и OnUpdate().
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protected |
main bone
Используется в AdjustCameraParameters(), DayZPlayerCameraBase::DayZPlayerCamera1stPerson(), DayZPlayerCamera3rdPersonJump(), DayZPlayerCamera3rdPersonProneBase::DayZPlayerCamera3rdPersonProne(), DayZPlayerCamera3rdPersonProne(), DayZPlayerCameraBase::DayZPlayerCameraIronsights() и DayZPlayerCameraBase::OnUpdate().
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position offset
Используется в DayZPlayerCameraBase::DayZPlayerCamera1stPerson() и DayZPlayerCameraBase::OnUpdate().