Используется в DebugMonitor::CalculateMapTile(), EnochData::CalculateVolFog(), WorldData::CalculateVolFog(), PPEClassBase::CreateMaterial(), DayZPlayer::DayZPlayerImplement(), ItemBase::FullyBuild(), GetAlarmInMin(), WorldData::GetDaytime(), DayZPlayer::HandleDeath(), PluginBase::HandleSetTime(), PPEffects::Init(), ScriptConsoleGeneralTab::Init(), UIScriptedMenu::Init(), PluginConfigHandler::LoadSceneSettings(), UIPopupScript::OnChange(), UIPopupScript::OnClick(), UIPopupScript::OnClose(), OnEvent(), ObjectSpawnerHandler::OnGameplayDataHandlerLoad(), OnlineServices::OnLoadVoicePrivilege(), UIPopupScript::OnOpen(), OnUndergroundPresenceUpdate(), AlarmClock_ColorBase::OnUpdate(), Land_Underground_EntranceBase::OnUpdateServer(), ScriptedWidgetEventHandler::OptionsMenuControls(), OrderedPositionNumbersFromGridCoords(), ProcessLighting(), ProcessSound(), UndergroundBunkerHandlerClient::ProcessSound(), UIScriptedMenu::Refresh(), UIPopupScript::ResetSliders(), SetAlarmInXMins(), PPEffects::SetBlur(), WorldLighting::SetGlobalLighting(), SceneData::SetInitDay(), SceneData::SetInitHour(), SceneData::SetInitMinute(), SceneData::SetInitMonth(), SceneData::SetInitYear(), PPEffects::SetNVParams(), MissionBase::TickScheduler(), UndergroundHandlerClient(), WorldData::UpdateBaseEnvTemperature(), ScriptConsoleGeneralTab::UpdateTime(), EnochData::WeatherOnBeforeChange(), SakhalData::WeatherOnBeforeChange(), WorldData::WeatherOnBeforeChange() и ~UndergroundHandlerClient().