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| override void | InitItemVariables () |
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| override int | GetDamageSystemVersionChange () |
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| override void | EECargoIn (EntityAI item) |
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| override void | OnFreezeStateChangeServer () |
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| override void | OnStoreSave (ParamsWriteContext ctx) |
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| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
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| bool | IsLocked () |
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| override void | Open () |
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| void | OpenLoad () |
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| override void | Close () |
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| void | CloseLoad () |
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| override bool | IsOpen () |
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| override void | OnWasAttached (EntityAI parent, int slot_id) |
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| override void | OnWasDetached (EntityAI parent, int slot_id) |
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| void | UpdateVisualState () |
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| override void | OnVariablesSynchronized () |
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| void | Lock (float actiontime) |
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| void | Unlock () |
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| void | DetermineAction (PlayerBase player) |
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| void | ProduceFertilizer (ItemBase guts, ItemBase plant, PlayerBase player) |
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| void | TanPelts (ItemBase lime, PlayerBase player) |
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| void | ColourLeatherClothes (ItemBase color_source, PlayerBase player, string color) |
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| void | BleachClothes (ItemBase bleach, PlayerBase player) |
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| void | ColourClothes (ItemBase rci, ItemBase gci, ItemBase bci, PlayerBase player) |
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| override bool | CanPutInCargo (EntityAI parent) |
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| override bool | CanPutIntoHands (EntityAI parent) |
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| override bool | CanReceiveItemIntoCargo (EntityAI item) |
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| override bool | CanReleaseCargo (EntityAI cargo) |
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| override bool | CanDetachAttachment (EntityAI parent) |
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| override void | InitItemSounds () |
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| override string | GetDeploySoundset () |
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| string | GetBarrelOpenSoundset () |
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| string | GetBarrelCloseSoundset () |
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| override float | GetLiquidThroughputCoef () |
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| override void | SetActions () |
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| override void | OnDebugSpawn () |
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| void | SoundBarrelOpenPlay () |
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| void | SoundBarrelClosePlay () |
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| ref RainProcurementComponentBarrel | m_RainProcComponent |
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| ref OpenableBehaviour | m_Openable |
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| ref RainProcurementManager | m_RainProcurement |
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См. определение в файле Barrel_ColorBase.c строка 590