3 private PluginDeveloper m_ModuleDeveloper;
76 PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast(
GetPlugin( PluginDeveloperSync ) );
PluginBase GetPlugin(typename plugin_type)
static ref Param1< bool > PARAM1_BOOL
TextWidget m_EnviroTextWidget
void ~HudDebugWinTemperature()
PluginDeveloperSync m_PluginDeveloperSync
void SetUpdate(bool state)
void HudDebugWinTemperature(Widget widget_root)
override void SetUpdate(bool state)
proto native CGame GetGame()