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ActionEatCan.c
См. документацию.
1
class
ActionEatCanCB
:
ActionContinuousBaseCB
2
{
3
override
void
CreateActionComponent
()
4
{
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m_ActionData
.m_ActionComponent =
new
CAContinuousQuantityEdible
(
UAQuantityConsumed
.
EAT_BIG
,
UATimeSpent
.
DEFAULT
);
6
}
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};
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9
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class
ActionEatCan
:
ActionEatBig
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{
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void
ActionEatCan
()
13
{
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m_CallbackClass
=
ActionEatCanCB
;
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}
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override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
18
{
19
return
super.ActionCondition(player, target, item);
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/*
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//if staging for cans is introduced
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if ( item && item.IsOpen() )
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{
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return true;
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}
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return false;
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*/
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}
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};
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//-----------------SMALL BITES VARIANT-------------------
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class
ActionEatSmallCanCB
:
ActionContinuousBaseCB
34
{
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override
void
CreateActionComponent
()
36
{
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m_ActionData
.m_ActionComponent =
new
CAContinuousQuantityEdible
(
UAQuantityConsumed
.
EAT_SMALL
,
UATimeSpent
.
DEFAULT
);
38
}
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};
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class
ActionEatSmallCan
:
ActionEatBig
43
{
44
void
ActionEatSmallCan
()
45
{
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m_CallbackClass
=
ActionEatSmallCanCB
;
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}
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override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
50
{
51
if
(!super.ActionCondition(player, target, item))
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return
false
;
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return
true
;
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/*
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//if staging for cans is introduced
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if ( item && item.IsOpen() )
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{
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return true;
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}
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return false;
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*/
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}
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};
ActionTarget
class ActionTargets ActionTarget
ActionBaseCB::m_ActionData
ActionData m_ActionData
Определения
AnimatedActionBase.c:3
ActionContinuousBaseCB
Определения
ActionContinuousBase.c:2
ActionEatBig::ActionEatBig
void ActionEatBig()
Определения
ActionEat.c:11
ActionEatCan::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionEatCan.c:17
ActionEatCan::ActionEatCan
void ActionEatCan()
Определения
ActionEatCan.c:12
ActionEatCanCB::CreateActionComponent
override void CreateActionComponent()
Определения
ActionEatCan.c:3
ActionEatCanCB
Определения
ActionEatCan.c:2
ActionEatSmallCan::ActionEatSmallCan
void ActionEatSmallCan()
Определения
ActionEatCan.c:44
ActionEatSmallCan::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionEatCan.c:49
ActionEatSmallCanCB::CreateActionComponent
override void CreateActionComponent()
Определения
ActionEatCan.c:35
ActionEatSmallCanCB
Определения
ActionEatCan.c:34
AnimatedActionBase::m_CallbackClass
m_CallbackClass
Определения
AnimatedActionBase.c:145
CAContinuousQuantityEdible
Определения
CAContinuousQuantityEdible.c:2
ItemBase
Определения
InventoryItem.c:731
PlayerBase
Определения
PlayerBaseClient.c:2
UAQuantityConsumed::EAT_SMALL
const float EAT_SMALL
Определения
ActionConstants.c:7
UAQuantityConsumed::EAT_BIG
const float EAT_BIG
Определения
ActionConstants.c:9
UAQuantityConsumed
Определения
ActionConstants.c:4
UATimeSpent::DEFAULT
const float DEFAULT
Определения
ActionConstants.c:29
UATimeSpent
Определения
ActionConstants.c:28
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
ActionEatCan.c
Создано системой
1.13.2