enum ShapeType ErrorEx |
Используется в DimmingConfig::AddDimmingPattern(), AddModifier(), And(), ScriptedWidgetEventHandler::Apply(), GameInventory::AreChildrenAccessible(), Assert(), EntityLightSource::AttachOnMemoryPoint(), Entity::AttemptDestructionBehaviour(), WeaponParticlesBase::CheckParticleOverride(), SEffectManager::Cleanup(), ConstructData(), EmoteConstructor::ConstructEmotes(), CreateBleedingEffect(), Particle::CreateParticleEffect(), ParticleSource::CreateParticleEffect(), CreateParticleEx(), ParticleSource::CreateParticleEx(), CreateResultDataStructure(), CreditsLoader::CreateTestJson(), Weapon::CreateWeaponWithAmmo(), StaminaHandler::DepleteStamina(), ParticleSource::DestroyParticleEffect(), array< Class T >::DifferentAtPosition(), Effect(), SEffectManager::EffectRegister(), EmoteBase::EmoteFBStanceCheck(), ParticleSource::EOnFrame(), MenuDefaultCharacterData::EquipDefaultCharacter(), ImpactMaterials::EvaluateImpactEffect(), Math::Factorial(), Ammunition_Base::GetAmmoWeightByBulletType(), FireworksLauncher::GetColorSequence(), GetControlMappingInfo(), UIScriptedMenu::GetControlMappingInfo(), DayZPlayerCameraBase::GetCurrentSightInfo(), HitDirectionEffectBase::GetCurrentType(), Weapon_Base::GetCylinderRotation(), CreditsLoader::GetData(), DlcDataLoader::GetData(), EffectAreaLoader::GetData(), JsonMissionLoaderData::GetData(), UIScriptedMenu::GetData(), UndergroundAreaLoader::GetData(), AnniversaryFireworksLauncherClientEvent::GetExplParticleFromSequence(), FireworksLauncherClientEvent::GetExplParticleFromSequence(), GetLastClientMessage(), GetLastServerMessage(), GetLightPosition(), WorldData::GetLiquidTypeEnviroTemperature(), GetMemoryPointPosition(), Weapon::GetMuzzleStates(), ParticleList::GetParticleID(), ParticleList::GetParticleIDByName(), ParticleList::GetParticlePath(), GameplayEffectsData::GetProbabilities(), DayZProfilesOptions::GetProfileOptionDefaultBool(), DayZProfilesOptions::GetProfileOptionDefaultFloat(), DayZProfilesOptions::GetProfileOptionDefaultInt(), GetStringVariant(), Hologram::Hologram(), Init(), ScriptedWidgetEventHandler::Init(), InitCatchingItemData(), BleedChanceData::InitInfectedChanceMap(), CatchingContextTrapsBase::InitItemValues(), BleedChanceData::InitMeleeChanceMap(), Interact(), Hologram::IsBehindObstacle(), IsFacingFireplace(), IsParticlePlaying(), JsonFileLoader< Class T >::JsonLoadData(), JsonFileLoader< Class T >::JsonLoadFile(), LoadConfig(), ScriptedWidgetEventHandler::LoadContentList(), CfgGameplayHandler::LoadData(), CfgPlayerRestrictedAreaHandler::LoadData(), PlayerSpawnHandler::LoadData(), ScriptedWidgetEventHandler::LoadFilters(), NotificationSystem::LoadNotificationData(), LoadPlayerAttachmentIndexes(), AmmoTypesAPI::MagazineTypeToAmmoType(), WeaponParticlesBase::OnActivate(), ParticleSource::OnCheckAutoDelete(), MissionBase::OnClientNewEvent(), OnErrorThrown(), ActionDigInStash::OnFinishProgressServer(), ActionUnrestrainTargetHands::OnFinishProgressServer(), OnFinishProgressServer(), OnInit(), InventoryItem::OnQuantityChanged(), CfgGameplayHandler::OnRPC(), CfgPlayerRestrictedAreaHandler::OnRPC(), CGame::OnRPC(), UndergroundAreaLoader::OnRPC(), ParticleSource::OnToDelete(), Or(), PlayEmote(), SEffectManager::PlayOnObject(), DestructionEffectBase::PlayParticle(), PlayParticle(), PlayParticleEx(), IEntity::PlaySoundSetAtMemoryPoint(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::RandomizeFSMStateEx(), InventoryLocation::ReadFromContext(), GameplayEffectsData::RegisterData(), ParticleList::RegisterParticle(), ParticleList::RegisterParticleByFullPath(), SymptomManager::RegisterSymptom(), ScriptConsoleCameraTab::ReloadDOFPresetsList(), ReloadWeatherPresetsList(), UIScriptedMenu::ResetAll(), ResetParticle(), RestartParticle(), CatchingResultBase::RollChanceSeeded(), array< string >::Run(), TFModule::Run(), UIScriptedMenu::SaveData(), ScriptedWidgetEventHandler::SaveFilters(), Entity::SetAttachmentExclusionMaskSlot(), ManBase::SetHairLevelToHide(), CAContinuousRepeatFishing::SetNewSignalData(), YieldItemBase::SetRegistrationIdx(), SetupInitialTypes(), AnniversaryFireworksLauncherClientEvent::SetupLight(), FireworksLauncherClientEvent::SetupLight(), SetupProbabilityArray(), ItemOptics::ShowReddot(), EffectSound::SoundError(), SpawnAndSetupCatch(), Weapon::SpawnAttachedMagazine(), ObjectSpawnerHandler::SpawnObjects(), SpawnDataConverter::SpawnObjects(), SymptomManager::SpawnSymptom(), AutotestRunner::Start(), SEffectManager::Stop(), StopParticle(), ClientData::SyncEvent_PreprocessPlayerList(), EnProfilerTests::TestFuncCountData(), ScriptedWidgetEventHandler::TutorialKeybinds(), Land_WarheadStorage_PowerStation::UnregisterBunker(), UnregisterEntrance(), UnregisterPanel(), ParticleSource::UpdateState(), CatchingContextTrapsBase::UpdateUsedBait(), ValidateMuzzleArray(), EffectSound::ValidateSoundWave() и WeaponParticlesBase::WeaponParticlesBase().