DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено
CatchingResultStructure.c
См. документацию.
2{
3 override protected float RollChanceSeeded()
4 {
5 PlayerBase player;
6 if (Class.CastTo(player,m_Owner.GetHierarchyRootPlayer()))
7 return player.GetRandomGeneratorSyncManager().GetRandom01(RandomGeneratorSyncUsage.RGSAnimalCatching);
8
9 ErrorEx("Player not present or wrong entity used | m_Owner: " + m_Owner + " | root entity: " + m_Owner.GetHierarchyRoot());
10 return 2.0;
11 }
12};
RandomGeneratorSyncUsage
Определения RandomGeneratorSyncManager.c:2
float RollChanceSeeded()
Определения CatchingResultStructure.c:3
void CatchingResultBasic(EntityAI owner)
Определения CatchingResultBasic.c:10
EntityAI m_Owner
Определения CatchingResultBasic.c:3
Super root of all classes in Enforce script.
Определения EnScript.c:11
Определения PlayerBaseClient.c:2
enum ShapeType ErrorEx
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.