DayZ
1.27
DayZ Explorer by KGB
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GetChanceForYieldItem()
override
float
GetQualityForYieldItem::GetChanceForYieldItem
(
CatchingContextBase
ctx
)
См. определение в файле
YieldsFishingJunk.c
строка
57
58
:
FishYieldItemBase
59
{
60
void
YieldItemJunk
(
int
baseWeight,
string
type)
61
{
62
m_Type
= type;
63
}
64
65
override
void
Init
()
66
{
67
super.
Init
();
68
69
m_EnviroMask
=
AnimalCatchingConstants
.
MASK_ENVIRO_WATER_ALL
;
70
m_MethodMask
=
AnimalCatchingConstants
.
MASK_METHOD_ROD
;
71
}
72
73
override
float
GetChanceForYieldItem
(
CatchingContextBase
ctx)
74
{
75
return
0.20;
//not affected by equipment or time, just some flat number
76
}
77
78
override
float
GetCycleTimeForYieldItem
(
CatchingContextFishingRodAction
ctx)
79
{
80
return
UAFishingConstants
.
CYCLE_LENGTH_MAX
;
81
}
82
83
override
void
OnEntityYieldSpawned
(
EntityAI
spawn)
84
{
85
super.OnEntityYieldSpawned(spawn);
86
87
spawn.SetHealthLevel(
GameConstants
.
STATE_BADLY_DAMAGED
,
""
);
88
}
89
90
override
string
GetCatchDeathSoundset
()
91
{
92
return
""
;
93
}
94
}
95
96
class
YieldItemJunkEmpty :
YieldItemJunk
97
{
98
//empty liquid containers
99
override
float
GetQualityForYieldItem
(
CatchingContextBase
ctx)
100
{
101
return
0;
102
}
103
}
m_Type
eBleedingSourceType m_Type
Определения
BleedingSource.c:25
m_MethodMask
int m_MethodMask
Определения
CatchingContextBase.c:18
CatchingContextBase
void CatchingContextBase(Param par)
Определения
CatchingContextBase.c:29
m_EnviroMask
int m_EnviroMask
Определения
CatchingContextBase.c:19
GetCycleTimeForYieldItem
override float GetCycleTimeForYieldItem(CatchingContextFishingRodAction ctx)
Определения
YieldsFishingJunk.c:62
OnEntityYieldSpawned
override void OnEntityYieldSpawned(EntityAI spawn)
Определения
YieldsFishingJunk.c:67
GetCatchDeathSoundset
override string GetCatchDeathSoundset()
Определения
YieldsFishingJunk.c:74
GetChanceForYieldItem
override float GetChanceForYieldItem(CatchingContextBase ctx)
Определения
YieldsFishingJunk.c:57
YieldItemJunk
void YieldItemJunk(int baseWeight, string type)
Определения
YieldsFishingJunk.c:44
Init
override void Init()
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside o...
Определения
YieldsFishingJunk.c:49
AnimalCatchingConstants::MASK_METHOD_ROD
static const int MASK_METHOD_ROD
Определения
CatchingConstants.c:19
AnimalCatchingConstants::MASK_ENVIRO_WATER_ALL
static const int MASK_ENVIRO_WATER_ALL
Определения
CatchingConstants.c:15
AnimalCatchingConstants
Определения
CatchingConstants.c:2
CatchingContextFishingRodAction
Определения
CatchingContextFishingRodAction.c:2
EntityAI
Определения
Building.c:6
FishYieldItemBase::Init
override void Init()
Определения
YieldsFish.c:6
FishYieldItemBase
Определения
YieldsFish.c:2
GameConstants
Определения
constants.c:659
UAFishingConstants::CYCLE_LENGTH_MAX
const float CYCLE_LENGTH_MAX
Определения
ActionConstants.c:182
UAFishingConstants
Определения
ActionConstants.c:179
YieldItemBase::GetQualityForYieldItem
float GetQualityForYieldItem(CatchingContextBase ctx)
Определения
CatchYieldItemBase.c:58
YieldItemJunk
Определения
YieldsFishingJunk.c:3
GameConstants::STATE_BADLY_DAMAGED
const int STATE_BADLY_DAMAGED
Определения
constants.c:847
Ishodniki
scripts
4_World
Systems
AnimalCatchingSystem
YieldItems
YieldsFishingJunk.c
Создано системой
1.13.2