Структуры данных | |
| class | YieldItemJunk |
Функции | |
| YieldItemJunk FishYieldItemBase | GetQualityForYieldItem (CatchingContextBase ctx) |
| void | YieldItemJunk (int baseWeight, string type) |
| override void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
| override float | GetChanceForYieldItem (CatchingContextBase ctx) |
| override float | GetCycleTimeForYieldItem (CatchingContextFishingRodAction ctx) |
| override void | OnEntityYieldSpawned (EntityAI spawn) |
| override string | GetCatchDeathSoundset () |