Закрытые члены | |
void | ActionLockAttachment () |
override void | OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item) |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartAnimationLoop (ActionData action_data) |
override void | OnEnd (ActionData action_data) |
override void | OnEndAnimationLoop (ActionData action_data) |
override void | OnFinishProgressServer (ActionData action_data) |
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void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Закрытые данные | |
const string | LOCK_VERSION = "#widget_lock" |
const string | UNLOCK_VERSION = "#widget_unlock" |
string | m_Name = LOCK_VERSION |
См. определение в файле ActionLockAttachment.c строка 20