117 {
119 {
121 Param2<bool, string> play = new Param2<bool, string>( false, action_data.m_MainItem.GetLockSoundSet() );
122 g_Game.RPCSingleParam( target_IB,
ERPCs.RPC_SOUND_LOCK_ATTACH, play,
true );
123 }
124 }
class GP5GasMask extends MaskBase ItemBase