46 SetHealth(
"",
"", GetMaxHealth()*0.1 );
52 SetHealth(
"",
"", GetMaxHealth()*0.4 );
60 SetHealth(
"",
"", GetMaxHealth()*0.1 );
65 SetHealth(
"",
"", GetMaxHealth()*0.4 );
ActionForceFeedSmallCB ActionForceFeed
void AddAction(typename actionName)
proto native Mission GetMission()
void ChangeFoodStage(FoodStageType new_food_stage_type)
override bool CanBeCooked()
override void EEOnCECreate()
override bool CanBeCookedOnStick()
override void SetActions()
override bool SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)
float GetBaseEnvTemperature()
proto native CGame GetGame()
const float COLD_AREA_TEMPERATURE_THRESHOLD
static proto float RandomFloat(float min, float max)
Returns a random float number between and min[inclusive] and max[exclusive].
static proto int RandomInt(int min, int max)
Returns a random int number between and min [inclusive] and max [exclusive].